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[HDRP] Texture format info is not visible in the Texture Inspector window
Steps to reproduce: 1. Create a new project or open an existing one 2. Make sure that your project contains 2D texture and cubemap ... Read more
Certain object field icons in editor are not rendered
Steps to reproduce: 1. Create/Open any Unity project 2. Open Window -> UI Toolkit -> Samples -> Object Field 3. Observe object ico... Read more
[SerializeReference] Editor crashes when creating a GraphView Node after...
How to reproduce: 1. Open the user's attached "SerializedReferenceCrash.zip" project 2. Double-click the "State Graph" GameObject in... Read more
UI Builder does not suggest variables defined in a USS attached to the T...
Taken from https://jira.unity3d.com/browse/UIT-1494: Summary: I have Palette.uss file with a :root selector and some variable defi... Read more
UI Elements buttons no longer register clicks in build
Steps to reproduce: 1. Open the attached project ("My project.zip") 2. Open "ZooMap" scene 3. Enter Play mode 4. Click on the questi... Read more
UIElements Runtime package ScrollView is repainted differently when it h...
Reproduction steps: 1. Open user's attached project "ScrollView" and scene "SampleScene" 2. Enter Play Mode 3. Press "K" key a few t... Read more
PropertyFields don't work properly with SerializeReference Fields
Reproduction steps: 1. Open user attached project "BugTests" 2. In SampleScene, select "TESTING" 3. In the Inspector, toggle between... Read more
[UIR][Project Settings] Letters are warping to a new line when project I...
How to reproduce: 1. Create a new project 2. Open Preferences->UI Scaling 3. Set the scaling to 125% 4. Open Window -> Project Sett... Read more
UI Toolkit's slider's handle goes out of bounds when changing the slider...
How to reproduce: 1. Open the user's attached "TestUpdatingSliderDraggerPosition2" project 2. Open the "SampleScene" scene 3. Enter ... Read more
Null reference exception when using Inspector with modes: Debug and Use ...
Reproduction steps: 1. Download and open the attached "TestProject.zip" project 2. Open the "bug.unity" scene 3. In the Hierarchy wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPrefs get corrupted when a minimized fullscreen Player is closed through the Taskbar
- "To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." warning is printed when JobTempMemoryLeakValidation switch is enabled
- Main Thread stalling when loading Audio Source asset asynchronously while preloading another Audio Source asset
- Material artifacts occur in the Material Preview window when baked lighting is applied to scenes
- “ArgumentOutOfRangeException” after saving, reseting and re-add Default Tile Palette Tools to the list in Preferences window