Search Issue Tracker
Fixed in 2022.2.X
Votes
1
Found in
2021.3
2021.3.0f1
2022.1
2022.2
Issue ID
1422677
Regression
No
UI Toolkit's slider's handle goes out of bounds when changing the slider's width
How to reproduce:
1. Open the user's attached "TestUpdatingSliderDraggerPosition2" project
2. Open the "SampleScene" scene
3. Enter Play mode
4. Press the "ChangeLabelWidth" button 5 times and observe the slider handle's position
Expected result: The slider's handle stays in the bounds of the slider after changing the slider's width
Actual result: The slider's handle gets out of the slider's bounds
Reproducible with: 2021.3.2f1, 2022.1.0f1, 2022.2.0a12
Couldn't test with: 2019.4.38f1, 2020.3.34f1 (Project uses "UIDocument" class which UIElements does not include in these versions)
Note: The handle seems to always move to the right with some monitors but goes back to the starting position with other monitors
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory spike when loading a prefab using TextMeshPro in iOS Player
- [iOS] UI Toolkit's DropdownField fails to close on first tap when Windowed Apps is used
- VFX System Border text cursor is sometimes not visible
- Hub horizontal scroll hides all items when scrolled to the end
- GC Allocation of 384 B every frame when using CinemachineInputAxisController
Resolution Note (fix version 2022.2):
Fixed in: 2023.1.0a1