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Toggle Group not letting one Toggle to become untoggled via scripting
To reproduce: 1. Open attached project.2. Open test scene if not already open.3. In Play mode, press on Achievements tab.4. Press on... Read more
Buttons can not stay selected when the Event Trigger component is attach...
Steps to reproduce:1. Open attached project2. Open the main scene3. Play the scene4. Hold the left mouse button on Yes/No buttons5. ... Read more
Unity crashes when creating new GameObject with Canvas on it through the...
Unity crashes when user creates new GameObject with Canvas on it through the script attached to the Instantiated prefab. To reproduc... Read more
Error when creating a RectTransform component in an Awake call of an ins...
When using an Awake call in an instantiated prefab during play mode, to instantiate another gameObject and attach a RectTransform, t... Read more
Input Field ignores users input if its Content Type is Integer/Decimal N...
How to reproduce:1. Open the attached "InputFieldBug" project and enter playmode2. Select the bottom Input Field with positive decim... Read more
Best Fit is not applied to the Text component when font Character type i...
To reproduce: 1. Download attached project "IOSCONTROL.zip" and open in Unity2. Open "Title" scene3. On Hierarchy expand "Canvas" ga... Read more
[Android] [iOS] Jitter in Scroll View if 2 fingers touches the screen an...
Steps to reproduce: 1) Download attached project 'ScrollRectJitterRepro.zip' and open in Unity2) Build and run 'ReproScene' on a dev... Read more
Enabling disabled Prefab instance of nested Canvases results in child UI...
How to reproduce:1. Open the attached project "CanvasBug2" and open "CanvasBug2" scene2. Expand "Main Canvas" GameObject in the Hier... Read more
AddUIVertexTriangleStream() replaces vertices instead of adding them and...
When trying to add a set of vertices with AddUIVertexTriangleStream, this function replaces the vertices instead. Also, it doesn't u... Read more
[UI] Editor crashes when selecting "Deep" in the Profiler if a scene con...
Steps to reproduce:1. Open the attached project (ownCloud)2. Open the Assets/testr.unity scene3. Open the Profiler4. Press "Deep Pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine