Search Issue Tracker
Toggle Group not letting one Toggle to become untoggled via scripting
To reproduce: 1. Open attached project. 2. Open test scene if not already open. 3. In Play mode, press on Achievements tab. 4. Pres... Read more
Buttons can not stay selected when the Event Trigger component is attach...
Steps to reproduce: 1. Open attached project 2. Open the main scene 3. Play the scene 4. Hold the left mouse button on Yes/No button... Read more
Unity crashes when creating new GameObject with Canvas on it through the...
Unity crashes when user creates new GameObject with Canvas on it through the script attached to the Instantiated prefab. To reprod... Read more
[UI] [VerticalLayoutGroup] childControlWidth and childControlHeight labe...
To reproduce: 1) Create new project 2) Add VerticalLayoutGroup component Expected: Naming is consistent with either both childContr... Read more
Input Field ignores users input if its Content Type is Integer/Decimal N...
How to reproduce: 1. Open the attached "InputFieldBug" project and enter playmode 2. Select the bottom Input Field with positive dec... Read more
Best Fit is not applied to the Text component when font Character type i...
To reproduce: 1. Download attached project "IOSCONTROL.zip" and open in Unity 2. Open "Title" scene 3. On Hierarchy expand "Canvas"... Read more
[Android] [iOS] Jitter in Scroll View if 2 fingers touches the screen an...
Steps to reproduce: 1) Download attached project 'ScrollRectJitterRepro.zip' and open in Unity 2) Build and run 'ReproScene' on a d... Read more
Enabling disabled Prefab instance of nested Canvases results in child UI...
How to reproduce: 1. Open the attached project "CanvasBug2" and open "CanvasBug2" scene 2. Expand "Main Canvas" GameObject in the H... Read more
AddUIVertexTriangleStream() replaces vertices instead of adding them and...
When trying to add a set of vertices with AddUIVertexTriangleStream, this function replaces the vertices instead. Also, it doesn't u... Read more
[UI] Editor crashes when selecting "Deep" in the Profiler if a scene con...
Steps to reproduce: 1. Open the attached project (ownCloud) 2. Open the Assets/testr.unity scene 3. Open the Profiler 4. Press "Deep... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material