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Dropdown menu content is unselectable when Canvas sorting layer is not d...
Steps to reproduce: 1. Open the attached project (878105-TestProject.zip) 2. Hit Play 3. Click on dropdown menu 4. Observe the dropd... Read more
[Multidisplay UI] "Display.RelativeMouseAt" z axis only shows value of 0.
Steps to reproduce: 1. Open my attached project. 2. Open "test" scene. 3. Build project in windows platform. 4. Move your cursor bet... Read more
[ScrollRect/ScrollBar] UI ScrollRect/Bar does not work properly when Can...
To reproduce: 1) Open attached project and scene in it 2) Make sure Canvas Plane Distance is something extremely small - 0.0000001, ... Read more
Can't change "Anchor Presets" in Inspector.
Steps to reproduce: 1. Open attached project. 2. Open "modal windpw" scene. 3. Select "GameObject" object located in "Canvas>Modal P... Read more
Images doesn't work with Offset and Tiling values
Steps to reproduce: 1) Download attached project "Sample.zip" and open in Unity. 2) Open scene "Main". 3) In Project tab, go to Ass... Read more
[GoogleVR]UI juddering when being used with GoogleVR and attached to mov...
Reproduction steps: 1) Open "806929_ReproProj.zip" project 2) Open "BugScene" scene and notice UI elements in Game View 3) Enter pla... Read more
Image Wrap Mode > Repeat disappears in Scene/Game views after Ctr+A
Steps to reproduce: 1) Download attached project 'Texture Repeat Bug.zip' and open in Unity. 2) Open 'Test' scene. 3) Check how tex... Read more
Editor crashes on "Transform::BroadcastMessageAny" when "UpdateDisplay()...
Steps to reproduce: Download and try opening the project. Actual result: The Editor crashes. Expected result: The project should b... Read more
Huge memory leak when scaling child canvas image
To reproduce: 1. Open project 2. Open activity monitor 3. Play scene Expected: memory usage will be a little bit higher than before... Read more
The mouse Pointer Enter EventTrigger is triggered through other windows ...
How to reproduce: 1. Open the attached project and the only scene in it. 2. Build and run the scene in windowed mode. 3. Check if y... Read more
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