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Dropdown menu content is unselectable when Canvas sorting layer is not d...
Steps to reproduce: 1. Open the attached project (878105-TestProject.zip) 2. Hit Play 3. Click on dropdown menu 4. Observe the dropd... Read more
[Multidisplay UI] "Display.RelativeMouseAt" z axis only shows value of 0.
Steps to reproduce: 1. Open my attached project. 2. Open "test" scene. 3. Build project in windows platform. 4. Move your cursor bet... Read more
[ScrollRect/ScrollBar] UI ScrollRect/Bar does not work properly when Can...
To reproduce: 1) Open attached project and scene in it 2) Make sure Canvas Plane Distance is something extremely small - 0.0000001, ... Read more
Can't change "Anchor Presets" in Inspector.
Steps to reproduce: 1. Open attached project. 2. Open "modal windpw" scene. 3. Select "GameObject" object located in "Canvas>Modal P... Read more
Images doesn't work with Offset and Tiling values
Steps to reproduce: 1) Download attached project "Sample.zip" and open in Unity. 2) Open scene "Main". 3) In Project tab, go to Ass... Read more
[GoogleVR]UI juddering when being used with GoogleVR and attached to mov...
Reproduction steps: 1) Open "806929_ReproProj.zip" project 2) Open "BugScene" scene and notice UI elements in Game View 3) Enter pla... Read more
Image Wrap Mode > Repeat disappears in Scene/Game views after Ctr+A
Steps to reproduce: 1) Download attached project 'Texture Repeat Bug.zip' and open in Unity. 2) Open 'Test' scene. 3) Check how tex... Read more
Editor crashes on "Transform::BroadcastMessageAny" when "UpdateDisplay()...
Steps to reproduce: Download and try opening the project. Actual result: The Editor crashes. Expected result: The project should b... Read more
Huge memory leak when scaling child canvas image
To reproduce: 1. Open project 2. Open activity monitor 3. Play scene Expected: memory usage will be a little bit higher than before... Read more
The mouse Pointer Enter EventTrigger is triggered through other windows ...
How to reproduce: 1. Open the attached project and the only scene in it. 2. Build and run the scene in windowed mode. 3. Check if y... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file