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Timeline Post-playback state is ignored when Timeline is in preview duri...
Steps to reproduce:1. Open SampleScene from attached project "Timeline_Post-PlaybackState.zip"2. Open Timeline3. Select "Timeline" o... Read more
Unity Editor crashes on "mono_binary_search" when playing an animation i...
How to reproduce:1. Open User's attached project2. Select "Image" GameObject in the hierarchy (Canvas > Tisch > Image)3. Enter... Read more
Timeline clip length is not calculated correctly when in "Based On Clips...
Reproduction steps:1. Open project “My project (44).zip”2. Open “SampleScene”3. Enter Play Mode4. Observe the “Square” GameObject th... Read more
Keyframe can't be copied from one Animation property track to another wh...
How to reproduce it:1. Open attached project "1292685.zip"2. Load "SampleScene" from "Assets" > "Scenes" folder3. Open the Timeli... Read more
Timeline repaints will loose clip focus
When the timeline window do a repaint, the clip selected will move to the first one of the track Repro:- create two tracks with clip... Read more
[Timeline] Changing the Emit Signal property of a Signal Emitter does no...
How to reproduce:1. Open the attached "case_1148709-EmitSignalNoSave" project2. Open the "New Timeline" in Timeline Window3. Select ... Read more
Timeline animation asset won't update
When using a version control system (Git, Collab, etc.) to edit the same project, all edits to an animation track/clip are updated p... Read more
Signal Emitter at the start of the Timeline emits twice when the Timelin...
How to reproduce:1. Open user's attached project ('TimeManipulationMarkers.zip')2. Open 'SampleScene'3. Make sure that Director obje... Read more
Editor gets into infinite loop when PlayableDircetor.Evaluate is called ...
How to reproduce:1. Open the "SampleScene" Scene in the attached "TimelineInfiniteLoop.zip" Project2. Select "Director" GameObject t... Read more
Signal Emitter does not emit reaction when Playable Director's Update Me...
How to reproduce:1. Open user's attached project ('ManualPlayableUpdateBug.zip')2. Open scene 'New' and click on the Director object... Read more
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