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Particle effect stars flickering in play mode using Control Track with c...
If using Timeline with Control Track and Particle effect with a child Particle effect with Start Delay that is added in Control Play... Read more
Graph is evaluated when stopped after changing an Animation Clip when th...
1) Open the attached project2) Open the "bug" scene, and open the timeline window and the animation window3) Select the "Timeline" o... Read more
Timeline's animation track does not refresh after changing Track Offsets
Steps to reproduce:1. Open attached Unity project2. Select Cube in the scene3. Select Cube animation track in the Timeline Window (n... Read more
Timeline Signals are not received by Signal Receiver when TimelineAsset ...
Reproduction steps:1. Open user's attached project "Timeline asset bundle bug" and scene "MyScene"2. Enter Play Mode3. Press "Load t... Read more
PlayableDirect cannot load PlayableAsset (PlayableDirector.playable) whe...
To reproduce:1. Open attached project "2018.2 Tests.zip"2. Open "main.unity" scene3. Build for iOS device4. Deploy the Xcode project... Read more
[PlayableDirector] OnGraphStop and OnPlayableDestroy are not called if p...
To reproduce:1. Open project2. Open and play 'SampleScene'3. Press P4. After cube stops moving, pause scene and exit play mode5. Ent... Read more
Locked Timeline loses focus of the object after entering and exiting Pla...
To reproduce: 1. In a new project, create an empty object2. Open the Timeline window and create a timeline for the new object3. Lock... Read more
Timeline stops playing when hidden and selecting another game object
Reproduction steps:- Launch a timeline in the Editor (make sure it's locked)- Hide it with another window- Select another game objec... Read more
[Timeline] When deleting a track that has a binding, the director will k...
1) Create timeline2) Add a track which needs a binding3) Assign a binding to the track4) Save scene, run following script (see comme... Read more
Video is not played in Timeline when using Video Script Playable Track f...
To reproduce:1. Open attached project ("case_1264686-Sample.zip")2. Enter Play mode3. Observe the Game view Expected result: A video... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
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- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default