Search Issue Tracker

Fixed in Unity 2018.3

Votes

0

Found in

Issue ID

1058514

Regression

No

[Timeline] When deleting a track that has a binding, the director will keep a reference to the binding

Timeline

-

-

Priority: 3Not yet prioritized for a release

-

Severity: 3Secondary functionality broken

1) Create timeline
2) Add a track which needs a binding
3) Assign a binding to the track
4) Save scene, run following script (see comments)
5) Remove the the track, then run the script again

The playable director still contains a reference to the bound object, even though the track doesn't exist.
Expected: the playable director should not contain a reference to a bound object if the track does not exist.

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.