Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
2018.2.0b8
Issue ID
1058510
Regression
Yes
Timeline stops playing when hidden and selecting another game object
Reproduction steps:
- Launch a timeline in the Editor (make sure it's locked)
- Hide it with another window
- Select another game object
Expected Result:
- The timeline window keeps playing
Observed Result:
- The timeline is stopped
Regressed revision: 2018.2.0b8
Repro on 2018.3.0a3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Draw Additional Lights Shadowmap" calls increase when custom MaterialBlockProperty is used
- Crash on _platform_memmove when importing the "Dragon Crashers - URP 2D Sample Project" to a new 2D project
- "Shader is not supported on this GPU" warnings and and shaders are not loading when building the project for non-Chromium browsers
- [iOS][URP] The screen flickers and the "Execution of the command buffer was aborted due to an error during execution" error is thrown continuously
- Shortcut Manager shows empty conflict filter when resolving runtime conflicts involving different contexts
Add comment