Search Issue Tracker
Resetting clips in timeline sets all values to 0
To reproduce: 1. Open timeline 2. Add Animation or Audio clip to timeline 3. Click on clip 4. Right-click on Animation/Audio clip I... Read more
Drag and dropping audio clip into timeline moves existing audio playable
To reproduce: 1. Import attached package 2. Open timeline window 3. Select GameObjectTimeline asset 4. Select one of three clips in ... Read more
Timeline repaints will loose clip focus
When the timeline window do a repaint, the clip selected will move to the first one of the track Repro: - create two tracks with cl... Read more
Previously selected GameObject in the Hierarchy window gets highlighted ...
Steps to reproduce: 1. Open original project 2. Click on any GameObject in the Hierarchy which does not have a timeline 3. Use the "... Read more
Change in avatar mask not reflected in timeline preview mode
Steps To Reproduce: 1. Open the attached project. 2. Select the "New Avatar Mask" in the project window. 3. Select humanoid in the ... Read more
Animation event at last frame doesn't get called when it transitions to ...
Repro steps: 1. Open QA attached project "animationEvents" 2. Open scene "scene0" 3. Open the Timeline Window 4. Select the "Cube" G... Read more
UI GameObject's Director's Current Time is not reset to 0 when it ends o...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "NotificationFinalFrame.zip" Project 2. Enter Play Mode 3. After t... Read more
[Timeline] Object starts jittering if there are two near by key frames i...
To reproduce: 1. Open project 2. Open timeline window 3. Open 'Test' scene 4. Select 'WithRotation_Bug' gameObject in canvas, play t... Read more
[timeline]: ctrl + scroll wheel down zooms in when zooming out timeline ...
To reproduce: 1. Open attached project 2. In Project window, select zoom.playable 3. Switch to Timeline window 4. Try zooming out ho... Read more
Copied tracks lose track binding
Steps to reproduce: 1. Open attached “TimelineTracks.zip” Unity project 2. Open “Main” scene 3. Select “Timeline” object in Hierar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SerializedPropertyChangeEvent is invoked when initially binding PropertyFields in custom Editor
- UI Panel is not visible when HDR and STP filter are enabled
- Crash on GfxDeviceD3D11Base::DrawBuffersIndirect when opening a specific project
- OnTriggerExit2D is called in Play mode when undoing component adding
- Builds fail with "Execution failed for task ':launcher:checkReleaseDuplicateClasses'" error when the newer version of the In-App Purchasing package is installed on a specific project