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By Design



Found in


Issue ID




Copied tracks lose track binding



Steps to reproduce:
1. Open attached “” Unity project
2. Open “Main” scene
3. Select “Timeline” object in Hierarchy
4. Open Window->Timeline
5. Duplicate first animation track

Expected results:
Copied track is identical
Actual results:
Copied track loses track binding

Reproduced in: 2018.2.0a1, 2018.1.0b5, 2017.3.0p4, 2017.2.1p2, 2017.1.3f1, 2017.1.0b1

By design:
Track binding is not copied because in most cases a different binding is required.

Comments (1)

  1. mx1001

    Jan 27, 2018 22:39

    what does by design mean?

    Is it designed to mess up copied tracks because everytime I open / close a scene any tiles made via duplication are corrupted.

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