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26
votes
Fixed

Crash on ScriptingGetComponentsOfTypeFromGameObjectFastPath when overrid...

Timeline

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Mar 02, 2020

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Version/s: 2019.3.0a10, 2019.3.0f6, 2020.1, 2020.2

--> Use the Timeline package (minimum version 1.2.0) to reproduce the bug. <-- How to reproduce:1. Open attached project "Case... Read more

0
votes
Fixed

NullReferenceException errors continuously thrown when CTRL + Left Click...

Timeline

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Nov 09, 2018

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Version/s: 2018.1.0b11, 2018.3.0b9

How to reproduce:1. Open the attached project (New Unity Project.zip)2. Open "New Timeline.playable" with Timeline Editor and select... Read more

0
votes
Fixed

[Timeline] Changing the Emit Signal property of a Signal Emitter does no...

Timeline

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Apr 24, 2019

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Version/s: 2019.1.0a11, 2019.1.0f2, 2019.2.0a1

How to reproduce:1. Open the attached "case_1148709-EmitSignalNoSave" project2. Open the "New Timeline" in Timeline Window3. Select ... Read more

0
votes
Not Reproducible

[Timeline] Changing audio clip speed in audio track does not immediately...

Timeline

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Jun 05, 2019

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Version/s: 2019.3.0a4

Steps to reproduce:1. Open attached project2. Select "Timeline" object and in the Timeline editor window press play to listen to the... Read more

0
votes
Fixed

Only one of the tracks are affected when selecting multiple Animations t...

Timeline

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Aug 20, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.1f1, 2019.2.0a1

How to reproduce:1. Open the attached "UnityTimeLineBug.zip" Project2. Double click on "Example.playabledirector" to open it in the ... Read more

0
votes
Won't Fix

Previously selected GameObject in the Hierarchy window gets highlighted ...

Timeline

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Jan 18, 2019

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Version/s: 2017.3.0a1, 2018.3.0a1, 2019.1.0a1, 2019.1.0a14, 2019.2.0a1

Steps to reproduce:1. Open original project2. Click on any GameObject in the Hierarchy which does not have a timeline3. Use the "jum... Read more

0
votes
Fixed

The Timeline does not set back the state of GameObjects after saving a S...

Timeline

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Aug 24, 2021

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Version/s: 2019.4, 2020.3, 2020.3.16f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "seq-save-scene-reset-timeline.zip"2. Open the TestScene (Assets>TestScene)3. Open ... Read more

0
votes
Fixed

PlayableDirector does not work on built projects when Managed Stripping ...

Timeline

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Mar 03, 2019

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Version/s: 2018.3.5f1, 2018.3.6f1, 2019.1.0b2, 2019.2.0a4

Reproduction steps:1. Open the project inside of "case_1133182-PlayableDirector.zip" which resides inside an ownCloud directory2. Op... Read more

0
votes
Fixed

Timeline Control track, new recorded animation clip does not evaluate

Timeline

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Dec 20, 2018

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Version/s: 2018.3.0f2, 2019.1.0a12

Timeline Control track, new recorded animation clip does not evaluate When creating a new animation track/clip within a nested Contr... Read more

0
votes
By Design

Animated Components retain their Preview parameters when Timeline Compon...

Timeline

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May 09, 2019

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Version/s: 2017.4.0f1, 2018.3.9f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Reproduction steps:1. Open the attached Project "case_1153121-TimelinePreviewBugTest.zip"2. Open the "SampleScene"3. Open the Timeli... Read more