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Active

[Timeline] TimelinePlayable constructor uses JIT method in Mono .NET 3.5...

Timeline

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Feb 05, 2019

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Version: 2018.3.2f1

How to reproduce: 1. Create a timeline playable asset. 2. Create a new scene and add a new Playable Director referencing your playab... Read more

0
votes
Fixed

Timeline in-line curves not adjusting horizontal zoom when using A & F o...

Timeline

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Feb 12, 2019

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Version: 2017.4.20f1

When using the hotkeys "a" (autofit all) & "f" (frame selected) on selected keys of a Timeline in-line curve, the horizontal zoom fa... Read more

0
votes
By Design

Evaluate() doesn't evaluate a Timeline when animated GameObject has a re...

Timeline

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Jan 24, 2019

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Version: 2018.3.0f2

Steps to reproduce: 1. Open the original project 2. Navigate to Project -> Assets -> Scenes 3. Open "SampleScene" 4. Press Play Exp... Read more

0
votes
Active

Assertion when accessing PlayableDirector Component of a GameObject Inst...

Timeline

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Jan 24, 2019

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Version: 2018.3.0f2

How to reproduce: 1. Open attached project "case_1120186-AssetBundleWithTimeline" and scene "TimelineAssetBundle" 2. Enter Play Mode... Read more

0
votes
By Design

When "Control Activation Post Playback" is set to "Active", object doesn...

Timeline

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Dec 28, 2018

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Version: 2018.3.0f2

Reproduction steps: 1. Open "TimelineBug.zip" project and "SampleScene" scene 2. Open the Timeline window 3. Select "Cube" in the H... Read more

1
votes
Fixed

GameObject's original position changes when making changes in its Animat...

Timeline

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Jan 11, 2019

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Version:

How to reproduce: 1. Download project from OC "Case_1116007_TimelineAnimationPlayableAsset" 2. Open Timeline Window 3. Select "TimeL... Read more

0
votes
Fixed

GameObject's original position changes when selecting Timeline with its ...

Timeline

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Jan 10, 2019

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Version:

How to reproduce: 1. Download project from OC "Case_1116007_AnimatorTimeline" 2. Open Timeline window 3. Select "Character" GameObje... Read more

0
votes
Fixed

The object animation is clipping when adding animation in the Timeline

Timeline

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Jan 09, 2019

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Version: 2018.2.14f1

How to reproduce: 1. Open attached "Timeline Accuracy Error Sample.zip" project 2. Play the scene 3. Observe the differences in the ... Read more

0
votes
Fixed

Animated objects return to their original coordinates for a single frame...

Timeline

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Dec 13, 2018

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Version: 2018.3.0f1

Steps to reproduce: 1. Open users attached project 2. Open SampleScene which is in Assets->Scenes 2. Press Play Expected results: ... Read more

0
votes
Fixed

Sub-Emitter particles don't spawn when activated through a Control Track...

Timeline

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Nov 26, 2018

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Version: 2017.4.14f1

Steps to reproduce: 1. Download and open the attached project 2. Open Scene "TimelineSubEmitter_Bug" 3. Select "Timeline Normal" to... Read more

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