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Timeline Post-playback state is ignored when Timeline is in preview duri...

Timeline

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Mar 19, 2019

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Version: 2018.3.8f1

Steps to reproduce: 1. Open SampleScene from attached project "Timeline_Post-PlaybackState.zip" 2. Open Timeline 3. Select "Timeline... Read more

0
votes
Active

Sub-Emitter particles activated through a Control Track in Timeline stop...

Timeline

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Apr 02, 2019

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Version: 2018.3.12f1

How to reproduce: 1. Open the attached "SubemitterTimeline.zip" project 2. Open the "TimelineSubEmitter_Bug" Scene 3. Select "Timeli... Read more

0
votes
Active

PlayableDirector does not work on built projects when Managed Stripping ...

Timeline

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Mar 03, 2019

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Version: 2018.3.6f1

Reproduction steps: 1. Open the project inside of "case_1133182-PlayableDirector.zip" which resides inside an ownCloud directory 2. ... Read more

0
votes
Duplicate

Crash on UnityEngine.SetupCoroutine:InvokeMoveNext when calling Coroutin...

Timeline

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Apr 01, 2019

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Version: 2019.1.0b9

How to reproduce: 1. Open the attached project 2. Open the "SampleScene.unity" scene 3. Press Play 4. Wait till unity crashes 5. If ... Read more

0
votes
Active

Signal emitters disregard the "Emit Once" field when they affect parent ...

Timeline

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Mar 29, 2019

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Version: 2019.1.0b9

How to reproduce: 1. Open the attached project "case_1141766-SignalsNoRepeatIssue" and scene "SampleScene" 2. Select "ControlObject"... Read more

0
votes
Active

Track is not created in timeline by dragging an object into it when Time...

Timeline

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Mar 07, 2019

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Version: 2018.3.7f1

Steps to reproduce: 1. Open a new project 2. Create an Empty object with a PlayableDirector and a Timeline 3. Open Timeline window o... Read more

0
votes
Active

Timeline window's ruler describes time in a 0:60 notation when the float...

Timeline

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Mar 19, 2019

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Version: 2018.3.8f1

Reproduction steps: 1. Open the attached project named "Case_1138380" 2. Select the "Cube" gameObject 3. Extend the animation length... Read more

0
votes
Fixed

Notifications with Retroactive flag are triggered when the timeline loops

Timeline

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Mar 15, 2019

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Version:

1) Create a timeline 2) Add a signal track bound to a gameobject 3) Add a signal Emitter, create a new signal and a new signal recei... Read more

0
votes
Duplicate

Spawning objects via Timeline Signals causes Unity to add the same scene...

Timeline

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Mar 06, 2019

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Version: 2019.1.0b4

How to reproduce: 1. Open the attached project 2. Open the "SampleScene.unity" scene 3. Press Play 4. Once you see SampleScene appea... Read more

1
votes
Fixed

Crash on Scripting::ScriptingWrapperFor when setting GameObject parent v...

Timeline

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Feb 21, 2019

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Version: 2019.1.0b4

How to reproduce: 1. Open the "ScriptingWrapperfor_Crash.zip" project 2. Open the "SampleScene.unity' scene 3. Press Play 4. Wait ti... Read more

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