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By Design

Votes

0

Found in

2019.4

2019.4.5f1

2021.1

Issue ID

1290581

Regression

No

The Timeline doesn't play animation when the Playable Director component's Update Method is Manual

Timeline

-

How to reproduce it:
1. Open the user's attached project
2. Load 'MasterScene' scene from 'Assets' > 'Scenes' folder
3. Open the Timeline Window (Window > Sequencing > Timeline)
4. In the Hierarchy view select the 'MasterTimeline' GameObject
5. Enter Play Mode
6. Observe the Game view

Expected result: The woman's animation plays (she walks around the room)
Actual result: The woman's animation doesn't play

Reproducible with: 2019.4.14f1, 2020.1.12f1, 2020.2.0b10, 2021.1.0a5
Could not test with: 2018.4.29f1 and lower (due to errors)

Note:
- Timeline plays when Playable Director Update Method value is 'DSP Clock'/'Game Time'/'Unscaled Game Time'
- To see expected results: comment 27, 28, 50 lines of code in 'TimelineController.cs' and set Playable Director Update Method to 'Game Time'

  1. Response avatar

    Resolution Note:

    Manual mode requires you to call PlayableDirector.Evaluate() yourself.

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