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Adding a new script, called "Status", to the game object via AddComponen...
To reproduce: 1. In a new project, select Main Camera in the Hierarchy2. In the Inspector, press Add Component -> New Script3. Na... Read more
Crash on GetGoodPathNameForGUID when saving scene while loading a scene ...
How to reproduce:1. Open attached project2. Add empty game object to SampleScene3. Save scene Reproducible with: 2017.4.29f1, 2018.4... Read more
[Windows] The Editor silently crashes if opening a project from inside a...
Reproduction steps: 1. Create a New Project2. "File" -> "Open Project..." -> Open a project (Can be the same project, but not ... Read more
Playmode tint is not applied to Service tab
Reproduction steps:1. Create a new project.2. Change play mode tint to any clearly visible color (Edit->Preferences..->Colors-... Read more
Having many elements in inspector, editor becomes extremely slow and an ...
Steps to reproduce:1. Download and open the attached project2. Attach the ArcenAIMovementTypeData.cs script to a gameobject3. Enter ... Read more
[Mac] Dragging "Bone" To "Ragdoll", doesn't always set it/"Bone" hovers ...
Reproduction Steps: 1. Open "MinimalRepro.zip" project2. Open "SoldierFreeScene.zip" scene3. "GameObject" -> "3D Object" -> "R... Read more
Using Flythrough mode, you can get out of scene view bounds
Scrolling back with a mouse there are boundaries which stops you from scrolling further. Using flythrough mode tho, you can evade th... Read more
ShowObjectPicker freezes editor when it's invoked right after another Ob...
Steps to reproduce:1. Crate a new project2. Add a user attached script to Assets->Editor3. Select BUG->Object Picker Freeze Te... Read more
Creating Layer Groups with the '/' symbol creates multiple groups with t...
How to reproduce:1. Create a new Unity project2. Create multiple grouped Layers (for instance, 'GroupedLayer/Layer1' and 'GroupedLay... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default