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PVR textures are flipped upside-down when imported in the Editor or load...
How to reproduce: 1. Open user-submitted project (Repro.zip) 2. Open the SampleScene 3. Enter Play Mode 4. Note the 2 images(loaded ... Read more
Materials applied to GameObjects at runtime from Resources/Addressables ...
How to reproduce: 1. Open the user's attached "U - Bugreport project.zip" project 2. Go to File -> Build And Run 3. Observe the Game... Read more
100% CPU usage for an extended period of time when importing an asset wi...
How to reproduce: 1. Create a new project 2. Import "ELEMENTAL DRAGONS PACK" from the Asset Store Expected result: Asset is importe... Read more
A texture is applied on every Editor window when calling Texture2D.LoadI...
Reproduction steps: 1. Open the attached project 2. Enter Play Mode 3. Observe the Editor windows Expected result: the texture shou... Read more
Some Sprites are fragmented when added to Sprite Atlas
Reproduction steps: 1. Open the attached project ("TestAtlas") 2. Switch to Android build platform 3. Create a new Sprite Atlas by c... Read more
Color.gray is (0.502,0.502,0.502) instead of (0.5,0.5,0.5) when TextureF...
How to reproduce: 1. Open the attached project "Color.zip" 2. Open Assets/Scenes/SampleScene 3. Enter Play Mode and press Space Exp... Read more
'Unable to allocate new scene culling mask' warning when creating textur...
Reproduction steps: 1. Open the attached user's project 2. Go to the 'Maybe bugs -> Try this' 3. Observe the created 'Assets\Texture... Read more
Using Texture2D.EXRFlags.CompressPIZ causes StackOverflowException
Reproduction steps: 1. Open the user's attached project 2. Select QA/Encode Texture to PIZ EXR 3. Observe the Console window Expect... Read more
New BC7 (bc7e) compressor on full red texture results in imperfect red (...
When setting all pixels of a 4x4 texture to red (1,0,0) the new in 2021.2 BC7 compressor (bc7e) changes the values to (0.992,0,0). ... Read more
[MacOS] Crash on __pthread_kill when Render Texture has no Depth buffer ...
Reproduction steps: 1. Open the attached “RenderTextureCrash.zip” project 2. Change New Render Texture’s Dimension to 3D Expected r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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