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0
votes
By Design

PVR textures are flipped upside-down when imported in the Editor or load...

Texture

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Apr 06, 2015

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Version/s: 5.0.1f1, 2017.4, 2020.2

How to reproduce: 1. Open user-submitted project (Repro.zip) 2. Open the SampleScene 3. Enter Play Mode 4. Note the 2 images(loaded ... Read more

5
votes
Fixed

Materials applied to GameObjects at runtime from Resources/Addressables ...

Texture

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Dec 30, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0b1, 2021.2

How to reproduce: 1. Open the user's attached "U - Bugreport project.zip" project 2. Go to File -> Build And Run 3. Observe the Game... Read more

0
votes
Fixed

100% CPU usage for an extended period of time when importing an asset wi...

Texture

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Dec 05, 2020

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Version/s: 2018.4, 2019.4, 2020.1.15f1, 2020.2, 2021.1

How to reproduce: 1. Create a new project 2. Import "ELEMENTAL DRAGONS PACK" from the Asset Store Expected result: Asset is importe... Read more

1
votes
Active

A texture is applied on every Editor window when calling Texture2D.LoadI...

Texture

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Apr 12, 2022

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Version/s: 2019.4, 2020.3, 2020.3.33f1, 2021.3, 2022.1, 2022.2

Reproduction steps: 1. Open the attached project 2. Enter Play Mode 3. Observe the Editor windows Expected result: the texture shou... Read more

0
votes
Duplicate

Some Sprites are fragmented when added to Sprite Atlas

Texture

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Jul 31, 2021

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Version/s: 2020.2.0b9, 2020.3.15f1c1

Reproduction steps: 1. Open the attached project ("TestAtlas") 2. Switch to Android build platform 3. Create a new Sprite Atlas by c... Read more

1
votes
By Design

Color.gray is (0.502,0.502,0.502) instead of (0.5,0.5,0.5) when TextureF...

Texture

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Apr 14, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.2f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached project "Color.zip" 2. Open Assets/Scenes/SampleScene 3. Enter Play Mode and press Space Exp... Read more

0
votes
Fixed

'Unable to allocate new scene culling mask' warning when creating textur...

Texture

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Mar 23, 2022

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Version/s: 2022.1.0a2, 2022.1.0b6, 2022.2

Reproduction steps: 1. Open the attached user's project 2. Go to the 'Maybe bugs -> Try this' 3. Observe the created 'Assets\Texture... Read more

0
votes
Fixed

Using Texture2D.EXRFlags.CompressPIZ causes StackOverflowException

Texture

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Feb 04, 2021

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Version/s: 2019.1.0a6, 2020.2, 2020.2.2f1, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached project 2. Select QA/Encode Texture to PIZ EXR 3. Observe the Console window Expect... Read more

0
votes
Fixed

New BC7 (bc7e) compressor on full red texture results in imperfect red (...

Texture

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Feb 16, 2021

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Version/s: 2021.2.0a4

When setting all pixels of a 4x4 texture to red (1,0,0) the new in 2021.2 BC7 compressor (bc7e) changes the values to (0.992,0,0). ... Read more

1
votes
Fixed

[MacOS] Crash on __pthread_kill when Render Texture has no Depth buffer ...

Texture

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Feb 10, 2021

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Version/s: 2018.4, 2019.4, 2020.1.8f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open the attached “RenderTextureCrash.zip” project 2. Change New Render Texture’s Dimension to 3D Expected r... Read more

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