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RGB values from Texture2D.GetPixel are wrong when pixel has an alpha val...
How to reproduce:1. Open the user's project "My project.zip"2. Press Play and observe the 5th message in the Console window Expected... Read more
[Backport] Texture2D.Resize toggles GraphicsFormat each time it's called...
How to reproduce:1. Open the attached project2. Open SampleScene3. Select MyCustomTexture in the project window4. Right-click in the... Read more
Crash in GetColorBlockColors when calling Texture2D.GetPixels32 for crun...
How to reproduce:1. Open user-submitted project (GetPixels32Crash.zip)2. Attach the CrashScript.cs onto any GameObject3. Enter Play ... Read more
Reset functionality does not work on Custom Render Texture
Reset functionality does not work on Custom Render Texture Steps to Repro: 1. Create a new Project2. Project > right-click > C... Read more
Creating ASTC with new Texture2D(res, res, TextureFormat.ASTC_4x4, true)...
How to reproduce:1. Open the attached "asthdrImporter2019.zip" Project2. Click on "Lightmap-0_comp_dir" file in the Project view3. P... Read more
Texture data has gamma applied when an HDR Cubemap Asset is set to forma...
How to reproduce:1. Open the attached project "bug.zip"2. Observe the "Sphere" GameObject in the Scene View window Expected results:... Read more
Sprite Mode field is empty upon changing Texture Type to Sprite
How to reproduce:1. Create and open a new 3D project2. Import the attached image "OuterBorder.png" (or any image) to the project3. C... Read more
Crash on ExrDecoder::DecodePixelsImpl when loading .exr texture file
Reproduction steps:1. Open the attached project “CrashRepro“2. Click on Bug>LoadImageEXR Expected result: Texture gets loadedActu... Read more
Unity Editor fails to import on a PC with gen 13 intel CPU and RTX4090
Steps to reproduce:1. Open the attached user's project "ThirdPerson.zip" or create a Third Person Template project through Unity Hub... Read more
NullReferenceException when selecting a Texture2DArray
There are two ways to trigger a NullReferenceException with Texture2DArray: Opening a scene that uses a Texture2DArray. Find the Dra... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size