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Repeat texture wrap mode set through TextureImporter in AssetPostProcess...
Reproduction steps: 1. Open project "AssetTextureWrap.zip" 2. Open Scene "SampleScene" 3. Observe Scene view Expected result: Textu... Read more
Color.gray is (0.502,0.502,0.502) instead of (0.5,0.5,0.5) when TextureF...
How to reproduce: 1. Open the attached project "Color.zip" 2. Open Assets/Scenes/SampleScene 3. Enter Play Mode and press Space Exp... Read more
Texture Importer Max Size for Standalone build is not correctly overridden
Reproduction steps: 1. Open the user's attached project 2. In the Project window, select TooBigTexture asset and observe that Max Si... Read more
RenderTexture wrap mode does nothing
RenderTextures completely ignores the wrap mode set in the inspector when they are sampled in a shader. Tested in 2020.2.0b8 and 20... Read more
PVR textures are flipped upside-down when imported in the Editor or load...
How to reproduce: 1. Open user-submitted project (Repro.zip) 2. Open the SampleScene 3. Enter Play Mode 4. Note the 2 images(loaded ... Read more
[iOS] Unable to create Texture2D's with ASTC_RGBA_4x4 texture format at ...
How to reproduce: 1. Open the attached 'ASTCTester.zip' project 2. Switch Platform to iOS in Build Settings 3. Build for iOS and ope... Read more
Some Textures are not created when their formats are shown as supported ...
Reproduction steps: 1. Open attached project "1266102" 2. Open scene "SampleScene" 3. Enter Play Mode Expected result: All texture ... Read more
Unloading source asset immediately after Blit(source, dest) can result i...
How to reproduce: 1. Open "SampleScene" Scene in the attached "BundlesTest.zip" Project 2. Enter Play Mode 3. Press the "Run Blit Te... Read more
Photoshop .psb textures are importing all-grayscale [2022.1 a13 regression]
Since 2022.1 a13 (PR dcc/textureimporter/nm-flip-y), a 2D PSD texture is importing with incorrect colour and transparency. The issu... Read more
[Mobile] [Texture] Sprite corrupted or invisible in Atlas using certain ...
Reproduction steps: 1. Open project in "AtlasIssue.zip" 2. Set the platform to iOS (File -> Build Settings) 3. In the Project window... Read more
All about bugs
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