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Overlay Texture is flickering when using LoadRawTextureData if Rendering...
How to reproduce: 1. Open the attached project "FlickerReproduction.zip" 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. O... Read more
Unity Editor crashes when setting Depth Buffer to none
Reproduction steps: 1. Open the user's project 2. Select "UI Render Texture" inside Assets > Sprites folder 3. Change Depth Buffer f... Read more
"Importer generated inconsistent result" warning when importing Texture2...
How to reproduce: 1. Open the user-submitted project 2. In the Project window, select the Asset "test-1.png" (Assets/Atlases/test-1.... Read more
Unity freezes when code is modifying MasterTextureLimit while texture mi...
Reproduction steps: 1. Open the attached “repro-streaming-hang.zip” project 2. Open the "Window > AssetBundle Browser" window 3. In ... Read more
HDR cubemaps are not compressed when switching platforms, and changing L...
Steps to reproduce: 1. Make sure that you have Android and/or iOS platform support installed 2. Open "case1264654-BiRP-modified" pr... Read more
Photoshop .psb textures are importing all-grayscale [2022.1 a13 regression]
Since 2022.1 a13 (PR dcc/textureimporter/nm-flip-y), a 2D PSD texture is importing with incorrect colour and transparency. The issu... Read more
"'_MainTex': Dimensions must match" error if assigning 2D texture to 2D ...
How to reproduce: 1. Open project "My project (5).zip" 2. Create a Custom Render Texture (Assets>Create>Custom Render Texture) 3. Se... Read more
[M1] Crash when importing an image with Crunched compression
Reproduction steps: 1. Open the attached project "crunchTest" 2. If the crash does not occur, reimport the file "Assets/1138973.jpg"... Read more
Console outputs errors when Render Texture Color Format is set to None a...
Reproduction steps: 1. Open the user's attached "Camera Color Depth Error.zip" project 2. Open the "Scene" Scene 3. Enter the Play M... Read more
Texture Filter Mode is ignored when set on external native Texture
How to reproduce: 1. Open user-submitted project 2. Play the "MinimalPlayback" Scene 3. Pause the Scene once the Image appears 4. Op... Read more
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