Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2020.3
2020.3.21f1
2021.1
Issue ID
1382923
Regression
No
Overlay Texture is flickering when using LoadRawTextureData if Rendering Color Space is "Linear"
How to reproduce:
1. Open the attached project "FlickerReproduction.zip"
2. Open the "SampleScene" Scene
3. Enter the Play Mode
4. Observe the Game window
Expected result: Raw image overlay is not flickering
Actual result: Raw image overlay is flickering
Reproducible with: 2020.3.0f1, 2020.3.24f1, 2021.1.28f1
Not reproducible with: 2021.2.0a16, 2021.2.5f1, 2022.1.0b1
Could not test with: 2019.4.33f1, 2021.2.0a1, 2021.2.0a15 (Errors after downgrade)
Notes:
- Reproducible in the Editor and in the Player
- Not reproducible when Rendering Color Space is "Gamma"
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note (fix version 2021.2):
Fixed in 2021.2.0a16