Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2020.3
2020.3.21f1
2021.1
Issue ID
1382923
Regression
No
Overlay Texture is flickering when using LoadRawTextureData if Rendering Color Space is "Linear"
How to reproduce:
1. Open the attached project "FlickerReproduction.zip"
2. Open the "SampleScene" Scene
3. Enter the Play Mode
4. Observe the Game window
Expected result: Raw image overlay is not flickering
Actual result: Raw image overlay is flickering
Reproducible with: 2020.3.0f1, 2020.3.24f1, 2021.1.28f1
Not reproducible with: 2021.2.0a16, 2021.2.5f1, 2022.1.0b1
Could not test with: 2019.4.33f1, 2021.2.0a1, 2021.2.0a15 (Errors after downgrade)
Notes:
- Reproducible in the Editor and in the Player
- Not reproducible when Rendering Color Space is "Gamma"
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- WebGL sends wrong value with large numbers when SendMessage function is used
- Add Behaviour dropdown has a part in which the dropdown outline is cut out when the Add Behaviour dropdown is opened
Resolution Note (fix version 2021.2):
Fixed in 2021.2.0a16