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0
votes
By Design

Terrain - changing brush stroke parameters is not undoable via Edit > Undo

Terrain

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Aug 16, 2021

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Version/s:

Using built in Terrain (not terrain tools package) changing the paint brush size or opacity in the inspector are not undoable action... Read more

0
votes
Won't Fix

[Tree Creator] Tree Material resets to default when altering Tree Compon...

Terrain

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Feb 15, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the "SampleScene" Scene in the attached "SpallRepro.zip" Project 2. Press on the "OptimizedTree" GameObjec... Read more

0
votes
Fixed

Terrain: trees should use the GO transform when placed on terrain

Terrain

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Jul 20, 2010

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Version/s: 3.0.0b4

Since the Tree Creator was designed to only create trees over a certain size we need a way to be able to scale the trees after creat... Read more

0
votes
Won't Fix

Grass mipmaps does not switch after adding a certain number of grass tex...

Terrain

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Sep 08, 2016

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Version/s: 5.4.0f3

(Check the attached *.gif file to see the bug) Reproduction steps: 1. Open the attached project 2. Navigate to Assets 3. Open the m... Read more

0
votes
By Design

Terrain is not editable

Terrain

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Mar 11, 2016

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Version/s: 5.3.2f1

Reproduction steps 1. Open attached project 2. Open scene "Mountain2" 3. Try editing the terrain Actual result: Terrain is not edi... Read more

0
votes
Duplicate

[Regression][Windows] Tree prefab with no reference to Hierarchy appears...

Terrain

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Mar 21, 2017

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Version/s: 2017.1.0a4

Steps to repro: 1. Open attached project and t1 scene on Windows; 2. Select Terrain gameobject in the Hierarchy; 3. In the Inspecto... Read more

0
votes
Won't Fix

Shadows are not casted onto Terrain using non-Standard shader from pixel...

Terrain

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Jan 05, 2017

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Version/s: 5.6.0b3

Steps to repro: 1. Open attached project and 'test' scene; 2. Observe Scene and Game views. Actual result: Shadows are not casted ... Read more

0
votes
Fixed

Code-created TerrainData marked with "HideFlags.DontSave" crashes editor...

Terrain

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Oct 16, 2015

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Version/s:

Steps to reproduce: 1. Open attached project's scene "Test". 2. Exit Unity Editor. 3. Editor crashes. Crash is caused by HideFlags.... Read more

0
votes
By Design

GetHolesLODInfo doesn't match the content of the HeightmapSubRegion hole...

Terrain

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May 05, 2021

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Version/s:

Heightmap::GetHolesLODInfo returns kPatchHasSurfaceOnly for the patch I am interested in, but after extracting the HeightmapSubRegio... Read more

0
votes
Won't Fix

[Terrain] Brush rendering breaks on the edges of terrain when terrain's ...

Terrain

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Jul 19, 2018

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Version/s: 2018.3.0a5

Brush rendering breaks on the edges of terrain when terrain's height is greater than zero Steps to Repro: 1. Open attached or creat... Read more

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