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2
votes
Duplicate

Tessellation/surface shaders are throwing graphical artifacts when Terra...

Terrain

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Nov 16, 2019

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Version/s: 2018.4, 2019.1, 2019.3, 2020.1, 2020.1.0a13

How to reproduce: 1. Open attached project "case_1198997-REPRO.zip" 2. Open Terrain scene 3. Select Terrain Game object 4. Open Insp... Read more

0
votes
By Design

[Terrain] Duplicated terrains reference the same TerrainData asset

Terrain

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Jun 06, 2018

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Version/s: 2018.3.0a1

Steps to reproduce: 1. Open the attached project and load scene TestScene01 2. Select Terrain from the hierarchy 3. Begin modifying ... Read more

0
votes
By Design

[Terrain] The function TerrainData.GetDetailLayer only returns 0 or 1

Terrain

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Oct 12, 2019

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Version/s: 2019.1, 2019.1.14f1, 2019.2, 2019.3, 2020.1

To reproduce: 1) Open the attached project and scene 2) Select Terrain in Hierarchy 3) Right Click Terrain Detail Density Exporter i... Read more

0
votes
Won't Fix

Grass mipmaps does not switch after adding a certain number of grass tex...

Terrain

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Sep 08, 2016

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Version/s: 5.4.0f3

(Check the attached *.gif file to see the bug) Reproduction steps: 1. Open the attached project 2. Navigate to Assets 3. Open the m... Read more

0
votes
By Design

Terrain is not editable

Terrain

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Mar 11, 2016

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Version/s: 5.3.2f1

Reproduction steps 1. Open attached project 2. Open scene "Mountain2" 3. Try editing the terrain Actual result: Terrain is not edi... Read more

0
votes
Duplicate

[Regression][Windows] Tree prefab with no reference to Hierarchy appears...

Terrain

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Mar 21, 2017

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Version/s: 2017.1.0a4

Steps to repro: 1. Open attached project and t1 scene on Windows; 2. Select Terrain gameobject in the Hierarchy; 3. In the Inspecto... Read more

0
votes
Won't Fix

Shadows are not casted onto Terrain using non-Standard shader from pixel...

Terrain

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Jan 05, 2017

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Version/s: 5.6.0b3

Steps to repro: 1. Open attached project and 'test' scene; 2. Observe Scene and Game views. Actual result: Shadows are not casted ... Read more

0
votes
Fixed

Code-created TerrainData marked with "HideFlags.DontSave" crashes editor...

Terrain

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Oct 16, 2015

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Version/s:

Steps to reproduce: 1. Open attached project's scene "Test". 2. Exit Unity Editor. 3. Editor crashes. Crash is caused by HideFlags.... Read more

0
votes
Not Reproducible

Inconsistent Terrain Tree rotation when LOD Group is not present in the ...

Terrain

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Apr 26, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a11, 2019.3.0a1

Reproduction steps: 1. Open the attached project named "Case_1149511" 2. Select the Terrain gameObject and the Cube1 Tree 3. Paint t... Read more

0
votes
Fixed

Terrain inspector is suggesting a shader which doesn't work

Terrain

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Jan 21, 2021

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Version/s:

Terrain inspector is suggesting a shader which doesn't work. Reproduction steps: 1) pull rev b20de102d0 from Graphics repo 2) Open ... Read more

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