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ParticleSystem::EndUpdateAll crash when having two child prefabs with su...
Having two prefabs with sub emitters of its child, while main parent object is disabled, when entering play mode particles are still... Read more
ParticleSystem 3D startRotation MinMaxCurve only uses max value, when pa...
Reproduction steps: 1. Open unitypackage attached (20170318_bugreport_ParticleSystem_3D_startRotation.unitypackage). 2. Open scene "... Read more
(Regression) Particle System mesh wireframe in Shape Module does not dis...
Steps: 1. Create particle system 2. In Shape Module, select Mesh, assign a mesh e.g. cylinder 3. In scene view, you should see the w... Read more
Trail is choppy when TrailRenderer is set to local space
Reproduction steps: 1. Open the attached project 2. Make both Scene and Game views visible 3. Enter play mode 4. Navigate through t... Read more
ParticleSystem.Simulate simulation is flickering and is different from t...
How to reproduce: 1. Open the attached "ParticleSimulate-Issue" project and open "MyScene" 2. Open "ParticleSimulat" Tab (Go to Wi... Read more
SkinnedMeshRenderer shape emitter linked to an Animator without correct ...
To reproduce: 1.Download and open attached. 2.Open "asdf" scene. 3.Select "Particle System" gameObject. 4.Observe the crash. Expec... Read more
Collision sub emitter is not triggered after particle collision
Reproduction steps: 1. Open project attached (case_900209-New_Unity_Project_24.zip) 2. Open scene "bugreport_demo_scene". 3. Press p... Read more
Particle system with distance emission do not appear when the parent obj...
Particle system does not emit if its parent object is moving with RigidBody.MovePosition(). Reproduction steps: 1. Open the attache... Read more
[Particle System] The default-particle material is not assigned to the n...
Regression from Version 5.4.5p1 (3a377daef261) Steps: 1. Create a new Particle System 2. Take a look into Scene view ==> The materi... Read more
Particle second and younger sub emitters are not simulated in preview an...
Reproduction steps: 1. Open project attached(New Unity Project 47.zip) 2. Open scene ("case_900274-bugreport_particle_2nd_subemitter... Read more
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