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9
votes
Fixed

When the Particle System setting 'Start Lifetime' is set to 80 and 'Prew...

Shuriken

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Dec 16, 2016

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Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project 'case_862158-particle_bug'; 2. Open the scene 'particlebugtesting'; 3. Build in Sta... Read more

0
votes
Fixed

Particle Emission does not work, when parent has Kinematic Rigidbody 2D

Shuriken

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Dec 13, 2016

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Version/s: 5.5.0f3

Reproduction steps: 1. Open project attached (ParticleDistanceBug). 2. Open scene "TestScene". 3. Press Play. Expected result: Part... Read more

0
votes
Fixed

LineRenderer has gaps in it when values are repeated

Shuriken

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Dec 14, 2016

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Version/s: 5.5.0f1

Reproduction steps: 1. Open the attached project 2. Open the "main" scene Result: LineRenderer gameObject has a gap in it, due to r... Read more

0
votes
Fixed

Add clarification in "Use Mesh Colors" tooltip that Texture colors are i...

Shuriken

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Dec 12, 2016

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Version/s: 5.5.0f3

Reproduction steps: 1. Create new project. 2. Import Asset package (bug_report_particle_mesh_renderer_shape.unitypackage) 3. Open sc... Read more

0
votes
Fixed

Undo does not turn off Particle System Curves

Shuriken

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Dec 14, 2016

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Version/s: 5.6.0b1

Reproduction steps: 1. Create new project. 2. Create Particle System. 3. Turn on its Size by Speed. 4. Select Size Curve. 5. Press U... Read more

0
votes
Duplicate

Particles are not modfied in Standard Assets package by changing their p...

Shuriken

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Dec 01, 2016

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Version/s: 5.5.0f3

To Reproduce: 1. Open Unity, make a new project and go to the Asset Store 2. Download and import Standard Assets (made for Unity 5.... Read more

1
votes
Fixed

[Shuriken] Using Sub Emitters on Particle Systems cause memory leaks

Shuriken

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Dec 14, 2016

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Version/s: 5.5.0p1

When Sub Emitters are used, memory is continuously leaked until the app crashes. Steps to reproduce: 1) Open the latest attached pr... Read more

0
votes
Fixed

(Regression) Particle System mesh wireframe in Shape Module does not dis...

Shuriken

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Apr 12, 2017

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Version/s: 2017.1.0b1

Steps: 1. Create particle system 2. In Shape Module, select Mesh, assign a mesh e.g. cylinder 3. In scene view, you should see the w... Read more

5
votes
Fixed

Particle system causes runtime crash in non-development builds in specif...

Shuriken

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Dec 16, 2016

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Version/s: 5.5.0f3

Steps to reproduce: 1. Create a project 2. Create a Particle System 3. Select the Particle System in Hierarchy 4. Check Prewarm in P... Read more

0
votes
Fixed

Unity crashes when playing LineRenderer Enable/Disable animation

Shuriken

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Nov 25, 2016

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Version/s: 5.5.0f3

To reproduce: 1. Open attached project. 2. Play "test" scene. 3. Wait 1-20 seconds for a crash. Also animation has no visual effect,... Read more

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