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0
votes
By Design

[Android][WebGL] ParticleSystem.ScheduleGeometryJobs takes a very long time

Shuriken

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May 18, 2016

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Version/s: 5.3.4f1

Reproduction steps: ------------------------- 1) Open attached project 2) Build it for Android or WebGL (actually tested only on and... Read more

0
votes
By Design

[Line Renderer] Line renderers behaving differently in 5.6

Shuriken

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Feb 24, 2017

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Version/s: 5.6.0b3

1. Download Particle Lines asset store project by Unluck Software 2. Open PL Demo Scene 3. Press play and select PL Blaze 04 effect ... Read more

1
votes
Duplicate

ParticleSystem.Simulate exhibits stutter / weird behaviour after duration

Shuriken

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Nov 24, 2016

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Version/s: 5.5.0b10

To reproduce: 1. Open attached project 2. Run scene Actual: ParticleSystem.Simulate will exhibit stutter behaviour if the simulati... Read more

0
votes
By Design

Errors “Converting invalid MinMaxAABB” and “Invalid AABB result” when sc...

Shuriken

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Aug 07, 2016

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Version/s: 5.4.0f3

How to reproduce: 1. Create a new 3D project 2. Import the attached custom package (Assets > Import Package > Custom Package) 3. On ... Read more

0
votes
Duplicate

[TrailRenderer] Does not get cleared in scene view

Shuriken

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Jul 25, 2016

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Version/s:

Steps to reproduce: 1. open attached project 2. open scene M 3. select "GameObject" from scene 4. move his transform around Actual:... Read more

0
votes
Duplicate

Particles are rendered with artifacts

Shuriken

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Jul 26, 2016

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Version/s: 5.4.0f2

How to reproduce: 1. Open the attached project 2. Open Scene and play it 3. After playing for few seconds, notice that particles ba... Read more

0
votes
By Design

Reseting particle system transform does not change rendering position

Shuriken

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Jul 27, 2016

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Version/s: 5.4.0f1

Steps to reproduce: 1. open attached project (last edit message OC link) 2. drop "boom" prefab into scene 3. play scene 4. select ob... Read more

0
votes
Fixed

[Shuriken] Calling ParticleSystem.Emit starts playing the particle system

Shuriken

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Aug 01, 2016

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Version/s: 5.4.0f3

Reproduction Steps: 1. Open the project. 2. Open the "EmitPosition" scene. 3. Play the scene. 4. Wait for a couple of seconds for Pa... Read more

2
votes
Fixed

[Profiler] ParticleSystem.EndUpdateAll takes a very long time in 5.6

Shuriken

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Feb 24, 2017

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Version/s: 5.6.0b3

Repro steps: 1. Extract attached Fireworks.rar into your assets folder. 2. Open Fireworks scene and open the profiler 3. Press play ... Read more

0
votes
Fixed

[Shuriken] Circular reference crash when assigning a sub emitter particl...

Shuriken

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Nov 23, 2016

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Version/s: 5.5.0f1

Repro steps: 1. Open Main scene from attached project. 2. Select the Debris sub emitter (child of Particle System) 3. In the inspect... Read more

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