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By Design
Votes
0
Found in
5.3.4f1
Issue ID
798007
Regression
No
[Android][WebGL] ParticleSystem.ScheduleGeometryJobs takes a very long time
Reproduction steps:
-------------------------
1) Open attached project
2) Build it for Android or WebGL (actually tested only on android)
3) Play the game and profile
--- You should see in profiler Camera.Render -> Culling -> ... takes anywhere from 10ms to 300ms
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