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[TextureSheetAnimation] Start Frame range is one frame longer than avail...
The start frame range is one frame longer than the number of frames (image attached). Repro steps: 1. Open Test scene from attached... Read more
SubEmitters appear far away from their spawn position if particles are d...
Steps to reproduce: 1. Open attached project 2. Open scene "DemoSceneParticleSystem" 3. In hierarchy, select "ParticleSystems/Light... Read more
[Shuriken] Meshes are not scaled at all on world simulation space
Steps to reproduce: 1. Download and import attached project. 2. Open scene: main. 3. Click on particle system. 4. Change simulation... Read more
[Shuriken] Changing simulation space in runtime on rotated particles thr...
Steps to reproduce: 1. Download and import attached project. 2. Open scene: main. 3. Play. Expected result straight vertical strea... Read more
[Shuriken] Collider visualization does not scale to transform
Steps to reproduce: 1. Download and import attached project. 2. Open scene: visualization 3. Select particle system with name 'Blue... Read more
Particles are not batched together, when their Render Mode is set to Mesh
To reproduce: 1. Open attached project "VFXBatchingBroken.zip". 2. Open and play "TestScene". 3. Open Stats, to see Batches. (should... Read more
[RenderMode] The new "None" render mode should probably hide the unneces...
No project/repro steps necessary. Setting the render mode to "None" (new feature) should probably hide the properties which are no l... Read more
Particles are rendered with artifacts
How to reproduce: 1. Open the attached project "Particles802595.zip" 2. Open TestScene and play it 3. After playing for a minute or ... Read more
The surface of the GameObject with Line Renderer isn't lit with point li...
How to reproduce: 1. Open attached project "860897-repro.zip" 2. Open "LineRenderer" scene Note: Scene includes a GameObject with L... Read more
[Shuriken] Multi particle editor does not allows scaling the window
Steps to reproduce: 1. On fresh new project create a particle system. 2. Select it. 3. In inspector, over particle system component... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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