Search Issue Tracker
By Design
Votes
0
Found in
5.4.0b7
Issue ID
772230
Regression
No
[Shuriken] Changing simulation space in runtime on rotated particles throws them randomly
Steps to reproduce:
1. Download and import attached project.
2. Open scene: main.
3. Play.
Expected result straight vertical stream of particles going upwards and nothing changes.
Actual result: When changing simulation space of rotated particle system, it throws particles at random directions.
Note: happens when changing by both inspector and script.
Reproduced on: 5.4.0b7, 5.3.2p4, 5.2.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect color values are saved for Swatches when using HDR Color Picker
- Editor crashes when adding/removing a UI Document Style Sheet while in Play mode
- Scene and Game views turn black when all light sources are disabled
- Memory spike after activating Freeform Light2Ds
- Line Renderer Component elements do not fit in the Inspector window when minimising Inspector window is minimised
Add comment