Search Issue Tracker
Fixed in 5.4.1
Votes
0
Found in
5.4.0b7
Issue ID
772199
Regression
Yes
[Shuriken] Meshes are not scaled at all on world simulation space
Steps to reproduce:
1. Download and import attached project.
2. Open scene: main.
3. Click on particle system.
4. Change simulation space between world and local.
Expected result: Nothing changes.
Actual result: On world simulation space, particles are not scaled.
Regression from: 5.4.0b5 (9e4e230b6d3e)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Color property '_BaseColor' missing
- Point Light source stops lighting when moved out of camera frustum in Player while having 2 directional lights in scene present, and a fog enabled by script
- Sky does not get rendered when 'CameraRelativeRendering' is disabled
- Dropdown UI elements have their Content misplaced when nested inside a Prefab containing a root object with a Canvas Component
- “'UnityMetaVertexPosition': implicit truncation of vector type" Shader warning when compilating URP ShaderGraph shaders
Add comment