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0
votes
Won't Fix

Lights, who have their Render Mode set to Not Important, are not rendere...

Shadows/Lights

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Oct 02, 2018

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Version/s: 2017.4.0f1, 2017.4.2f2, 2018.1.0a1, 2018.2.0a1, 2019.1.0a1

Steps to reproduce:1. Open attached project "case_1087099-Light_Going_Out_Bug_Example.zip"2. Try to move Camera on the Z-axis away f... Read more

0
votes
Fixed

UpdateLightProbeProxyVolumes is running despite not being supported

Shadows/Lights

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Oct 11, 2023

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Version/s: 2021.3.31f1, 2022.3.12f1, 2023.1.18f1, 2023.2.0b15, 2023.3.0a11

How to reproduce:1. Download and open the attached "URP 2023 v2" project2. Enter Play mode3. Open the Profiler window4. In the Profi... Read more

1
votes
By Design

GameObjects are overexposed when Scene is additively loaded along with t...

Shadows/Lights

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May 25, 2022

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Version/s: 2020.3.35f1, 2022.2.0b1, 2023.1.0a1

How to reproduce:1. Open the attached "1319940_Repro" project2. Open the "A" Scene3. Drag the "B" Scene into the Hierarchy to load i... Read more

0
votes
By Design

[Lighting] Window flickers on changing "Max Lightmap Size" value when "A...

Shadows/Lights

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May 06, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a11

When Auto Generate Lighting is enabled, and the value of "Max Lightmap Size" OR "Lightmap Padding" OR "Lightmap Padding" is changed ... Read more

0
votes
Fixed

Editor crashes due to specific LightingData assets when leaving Play Mode

Shadows/Lights

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Jan 18, 2022

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Version/s: 2019.4, 2020.3, 2021.1.28f1, 2021.2, 2022.1.0a9, 2022.2

How to reproduce:1. Open the user's attached project2. Open "LightProbes" Scene3. Enter Play mode3. Click the "Transition Scenes" bu... Read more

0
votes
Duplicate

Baked HDR reflection probes has artefact

Shadows/Lights

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Jan 10, 2019

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Version/s: 2019.1.0a13

1) Open minirepro1115732.zip from comment2) Switch platform to Android in the Build Settings3) Select the reflection probe object on... Read more

0
votes
Fixed

"Light" component throws errors when user exits Prefab Mode

Shadows/Lights

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Jan 10, 2019

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Version/s: 2019.1.0a14

Steps:1. Create a new scene2. Drag Directional Light to Project Browser to make a prefab3. Open this prefab4. Go back to main scene=... Read more

0
votes
By Design

Lighting is cast from all LoD groups when using Progressive GPU Lightmapper

Shadows/Lights

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Jan 11, 2019

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Version/s: 2018.3.0b3, 2018.3.0f2, 2019.1.0a2, 2019.2.0a1

How to reproduce:1. Open user-submitted project (LoDLightmap)2. See how the light is cast on the wall Expected result: only red colo... Read more

0
votes
Fixed

The RenderSettings.ambientLight color is changing inconsistenly when usi...

Shadows/Lights

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Jan 09, 2019

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Version/s: 2018.1.0b1, 2018.2.18f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Repro Steps:1. Open "SampleScene" in "LightingTestNewProject.zip" project2. Press play3. Observe the color of the reflection on the ... Read more

0
votes
Feature Request

Mesh shadow is wrong when using Alpha Clipping in Shader Graph compared ...

Shadows/Lights

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Sep 15, 2023

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Version/s: 2021.3.30f1, 2022.3.10f1, 2023.1.14f1, 2023.2.0b10, 2023.3.0a6

How to reproduce:1. Open the attached project "2022.3 URP.zip"2. Switch to Shadowmask Shading Mode in the Scene view Expected result... Read more

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