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0
votes
Not Reproducible

Lightmaps become broken on Unity 2017.2 and later when those were baked ...

Shadows/Lights

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Apr 06, 2018

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Version/s: 2017.2.0a1, 2017.3.1p3

The lightmaps aren't working correctly on Unity 2017.2 and later when those were baked on Unity 2017.1 or before. In this case, the ... Read more

0
votes
Duplicate

Duplicating a baked light does not trigger light baking process

Shadows/Lights

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Sep 13, 2017

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Version/s: 2017.2.0b2

Steps to reproduce: 1. Open QA's attached project 2. Select "Point Light" and switch Mode to Baked and Shadow Type to Hard Shadows 3... Read more

0
votes
Fixed

Lighting is rebaked after leaving Play mode for static objects, even whe...

Shadows/Lights

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May 01, 2017

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Version/s: 2017.1.0b3

Steps to reproduce: 1. Download and open the attached project 2. Enter Play mode 3. Exit Play mode Expected result: nothing happens... Read more

0
votes
By Design

Shadows are not rendered even though they fall within camera frustum

Shadows/Lights

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Mar 09, 2017

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Version/s: 5.5.1p2

Steps to reproduce: 1. Open attached project 2. Open "TestScene_LowFOV" scene 3. Select "Main Camera" game object -Inspect the Game ... Read more

0
votes
Duplicate

MSAA Realtime Shadows produce lighting with shadows partially missing or...

Shadows/Lights

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Dec 24, 2016

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Version/s: 5.5.0f3

Steps to reproduce: 1. Create a new project 2. Import "The Lab Renderer" asset 3. Open scene "directional" 4. Enter Play mode Repro... Read more

0
votes
Fixed

[Point Light] Visible artifact when using point lights in linear color s...

Shadows/Lights

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Dec 08, 2015

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Version/s: 5.2.3p1

In linear color space Point lights displays an artifact if intensity goes beyond 2 or so. Repro: 1. Open the minimal repro projec... Read more

0
votes
Duplicate

Lighting is corrupted in build when the built scene is not opened in the...

Shadows/Lights

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Apr 06, 2022

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Version/s: 2019.4, 2020.3, 2020.3.20f1, 2021.3, 2022.1, 2022.2

How to reproduce: 1. Open the attached project "LightGeneration" 2. Open the SampleScene 3. Build And Run the BuildScene Expected... Read more

4
votes
Postponed

[Shadows] Shadow length is reverting back every few frames when updating...

Shadows/Lights

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Jul 11, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project '1169018shadows.zip' 2. Open 'SampleScene' 3. Position your Scene view so that you ca... Read more

0
votes
Fixed

Shadow biasing issues visible in scene view

Shadows/Lights

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Apr 19, 2018

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Version/s: 2018.1.0b6, 2018.2.0b1

Reproduction steps: 1. Download user's project and open in Unity 2. Observe the "SampleScene" Expected: the surface of objects shou... Read more

0
votes
Fixed

[Light] Shadows aren't affected when switching Shadow Type from Hard to ...

Shadows/Lights

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Mar 28, 2018

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Version/s: 2018.1.0b13

Hard shadows being rendered instead of soft shadows while changing shadow type to "Soft Shadows" in the inspector on Mac OS. Steps ... Read more

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