Search Issue Tracker
Fixed in 2018.1.X
Votes
0
Found in
2018.1.0b6
2018.2.0b1
Issue ID
1028086
Regression
Yes
Shadow biasing issues visible in scene view
Reproduction steps:
1. Download user's project and open in Unity
2. Observe the "SampleScene"
Expected: the surface of objects should be smooth
Actual: the surface of objects has parallel lines
Reproduced on: 2017.3.0a4; 2017.4.1f1; 2018.1.0f1; 2018.2.0b1
Not reproduced on: 2017.2.2p3; 2017.3.0a3
Regression introduced: 2018.1.0b6 (with the introduction of templates)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Add comment