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0
votes
Fixed

Shader compiler crashes on Vulkan when dissasembling an uncompiled broke...

Shaders

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May 26, 2020

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Version/s: 2020.1.0a16, 2020.2, 2020.2.0a13

How to reproduce: 1. Download the attached project, extract it and clear its Library folder 2. Open the project 3. Inspect "Test Sha... Read more

0
votes
Fixed

ShaderUtil.GetAllShaderInfo() function doesn't return errors from Surfac...

Shaders

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May 17, 2020

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Version/s: 2019.3.0a1, 2019.3.13f1, 2020.1, 2020.2

How to reproduce: 1. Open the user's attached project 2. Go to Assets -> Shaders in the Project window 3. Select the Foo asset and o... Read more

0
votes
Fixed

HLSLcc compute shader for loop condition is generated incorrectly in shader

Shaders

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Apr 20, 2020

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Version/s: 2019.1.0a2, 2019.3, 2019.3.7f1, 2020.1, 2020.2

How to reproduce: 1. Open attached project "TestComputeShader.zip" 2. In Project window, double click on "test" to open the compute... Read more

0
votes
Fixed

Local keywords incorrect when a fallback shader is used

Shaders

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Apr 17, 2020

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Version/s:

Open the attached project, build to any player. Observe the red cube. Expected: the cube should be green. Read more

0
votes
Fixed

[Android] Compute Shader is not rendered on Android devices

Shaders

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Mar 02, 2020

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Version/s: 2017.4, 2019.3.2f1, 2020.2

Steps to reproduce: 1. Open the attached project "Case_1224442" 2. Build it on Android 3. Notice only Red "H" is displayed Expected... Read more

0
votes
Fixed

[Caching Shader PP] "Preprocess only" checkbox is not persistent

Shaders

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Apr 09, 2020

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Version/s:

STR: 1. Open any project 2. Go to Editor settings in the project settings window, make sure "Caching preprocessor" is enabled 3. Sel... Read more

0
votes
Fixed

[Caching Shader PP] Virtual texturing macros don't work with new PP

Shaders

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Apr 09, 2020

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Version/s:

Input: #define UNITY_DECLARE_TEX2D(tex) Texture2D tex; SamplerState sampler##tex #define DECLARE_STACK_BASE(stackName) UNITY_DECLARE... Read more

0
votes
Fixed

[Caching Shader PP] Include contents found in cache precede files on dis...

Shaders

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Apr 09, 2020

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Version/s:

Caching Shader Preprocessor Include contents found in cache precede files on disk, even if path priority for the file on disk is hig... Read more

0
votes
Fixed

[Shader Editor] "FormatException: Input string was not in a correct form...

Shaders

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Mar 14, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.2

Steps to reproduce: 1. Open user's attached project "URPDemoProjASE.zip" 2. Notice the "FormatException: Input string was not in a c... Read more

1
votes
Fixed

"Long Running Job detected" errors are thrown when Shader Variants / Mat...

Shaders

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Mar 05, 2020

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Version/s: 2019.3.3f1, 2020.1.0a24, 2020.2

How to reproduce: 1. Download the user's project 2. Before opening the project delete "ShaderCache" folder found in OceanBreeze->Lib... Read more

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