Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.4.X, 2020.1.X
Votes
0
Found in
2019.1.0a2
2019.3
2019.3.7f1
2020.1
2020.2
Issue ID
1239923
Regression
Yes
HLSLcc compute shader for loop condition is generated incorrectly in shader
How to reproduce:
1. Open attached project "TestComputeShader.zip"
2. In Project window, double click on "test" to open the compute shader
3. In Inspector window, click on "Show compiled code"
4. Compare "test.compute" for loop condiftion with "Compiled-test-.shader" loop condition
Expected result: the loop condition is the same
Actual result: the loop condition is different
Reproducible with: 2019.1.0a2, 2019.3.14f1, 2020.1.0b9, 2020.2.0a11
Not reproducible with: 2018.4.23f1
Could not test with: 2019.1.0a1 (sometimes the issue reproduces, sometimes it does not)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player screen turns black when playing a video under certain conditions
- Search window icons at the bottom are cut off when Search window is resized vertically
- "Try something else?" text label is cut off when searching for a long text in the Search window
- Rendering Debugger window sections do not have a minimum width set when resizing with the slider in the middle of the window
- Last segment of a Sprite Shape Spline is affected by other segments' Sprite Variant change when no edge Sprite is selected
Resolution Note (fix version 2020.2):
Verified in:
Version: 2020.2.0a14
Resolution Note (fix version 2020.1):
Verified in:
Version: 2020.1.0b14
Resolution Note (fix version 2019.4):
Verified in:
Version 2019.4.3f1