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Sharp, glossy outlines when terrain textures intersect
If a texture has an alpha channel, and that texture is painted on the surface of the terrain, glossy outlines appear. However, that... Read more
Material is not applied to the GameObject when ColorMask's RenderTarget ...
To reproduce: 1. Open attached project; 2. Run asdf scene; 3. Press on Plane and see that is White (should be red); 4. Open shader ... Read more
Shader offset does not work since 5.5
Reproduction steps: 1. Open project attached(OffsetTest.zip) 2. Open scene "TestScene" 3. Change offset of materials "Mat1" and "Mat... Read more
Values changed in cginc file are not detected in shaders
To reproduce: 1. Open attached project; 2. In the project tab, select shaders/Material1 so that it appears in the Inspector on the r... Read more
[Win][AndroidModule] Shadow incorrectly drawn when shadow distance is low
How to reproduce: 1. Open the attached project 2. Switch platform to Android 3. In Quality settings set Shadow Distance between [2; ... Read more
Standard and Surface shaders generate artifacts when compression is enabled
When the build target is switched to a mobile platform, it is observed that standard and surface shaders can render artifacts when c... Read more
Crash in GetBuildUsageTagFromAssets when the project has ShaderVariants
To reproduce: 1. Open attached project; 2. Open "test" scene; 3. Go to Graphics Settings (Edit > Project Settings > Graphics) and s... Read more
Impossible to write from a Compute Shader to an integer based Render Tex...
Reproduction Steps: 1. Import attached project. 2. Open "testScene" scene. 3. In the hierarchy, select "TestHost". 4. In Inspector, ... Read more
Crash in ImageFilters::Blit() when using an error Shader
To reproduce: 1. Open attached project; 2. Open "TestScene"; 3. Choose "PlayerMap" in Hierarchy; 4. Press "Refresh" button in the I... Read more
Surface Shader with shader_features doesn´t compile
To reproduce: 1. Open attached project; 2. Reimport shader "SurfaceBug". Expected result: Editor compiles the Surface Shader, it is... Read more
All about bugs
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Latest issues
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- [HDRP][Water] Multiple Shader warnings are thown in the Console after building Water Samples Scenes
- [HDRP][Water] Unable to access documentation when pressed on "WaterSystem" in the Inspector window in Samples Showcase description
- TraceRenderingLayerMask warning is thrown when creating universal 2D or 3D templates
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