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0
votes
Fixed

Sharp, glossy outlines when terrain textures intersect

Shaders

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Mar 22, 2017

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Version/s: 5.5.1f1

If a texture has an alpha channel, and that texture is painted on the surface of the terrain, glossy outlines appear. However, that... Read more

0
votes
Won't Fix

Material is not applied to the GameObject when ColorMask's RenderTarget ...

Shaders

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Mar 20, 2017

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Version/s: 5.5.2p2

To reproduce: 1. Open attached project; 2. Run asdf scene; 3. Press on Plane and see that is White (should be red); 4. Open shader ... Read more

0
votes
By Design

Shader offset does not work since 5.5

Shaders

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Feb 07, 2017

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Version/s: 5.5.1f1

Reproduction steps: 1. Open project attached(OffsetTest.zip) 2. Open scene "TestScene" 3. Change offset of materials "Mat1" and "Mat... Read more

0
votes
Duplicate

Values changed in cginc file are not detected in shaders

Shaders

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Jan 26, 2017

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Version/s: 5.5.0f3

To reproduce: 1. Open attached project; 2. In the project tab, select shaders/Material1 so that it appears in the Inspector on the r... Read more

0
votes
Fixed

[Win][AndroidModule] Shadow incorrectly drawn when shadow distance is low

Shaders

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Feb 28, 2017

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Version/s: 5.5.1f1

How to reproduce: 1. Open the attached project 2. Switch platform to Android 3. In Quality settings set Shadow Distance between [2; ... Read more

0
votes
By Design

Standard and Surface shaders generate artifacts when compression is enabled

Shaders

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Feb 28, 2017

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Version/s: 5.5.0f3

When the build target is switched to a mobile platform, it is observed that standard and surface shaders can render artifacts when c... Read more

2
votes
Fixed

Crash in GetBuildUsageTagFromAssets when the project has ShaderVariants

Shaders

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Feb 27, 2017

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Version/s: 5.5.1p4

To reproduce: 1. Open attached project; 2. Open "test" scene; 3. Go to Graphics Settings (Edit > Project Settings > Graphics) and s... Read more

0
votes
By Design

Impossible to write from a Compute Shader to an integer based Render Tex...

Shaders

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Feb 13, 2017

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Version/s: 5.5.1f1

Reproduction Steps: 1. Import attached project. 2. Open "testScene" scene. 3. In the hierarchy, select "TestHost". 4. In Inspector, ... Read more

0
votes
Fixed

Crash in ImageFilters::Blit() when using an error Shader

Shaders

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Feb 02, 2017

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Version/s: 5.5.1p1

To reproduce: 1. Open attached project; 2. Open "TestScene"; 3. Choose "PlayerMap" in Hierarchy; 4. Press "Refresh" button in the I... Read more

7
votes
By Design

Surface Shader with shader_features doesn´t compile

Shaders

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Feb 06, 2017

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Version/s: 5.5.1p2

To reproduce: 1. Open attached project; 2. Reimport shader "SurfaceBug". Expected result: Editor compiles the Surface Shader, it is... Read more

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