Search Issue Tracker
Duplicate
Votes
0
Found in
5.5.0f3
Issue ID
874707
Regression
No
Values changed in cginc file are not detected in shaders
To reproduce:
1. Open attached project;
2. In the project tab, select shaders/Material1 so that it appears in the Inspector on the right. You should see a red sphere in the preview.
3. Open the file Assets\shaders\subdir\blah.cginc
4. Change the green value so that it reads "half GreenValue() { return 1; }"
5. Check the Sphere.
Expected result: The shader immediately updates with the new color.
Actual result: The Sphere stays with the same color.
Reproduced in: 5.4.4p4; 5.5.0f3; 5.5.2p1; 5.6.0b10; 2017.1.0a2
Note: If you change values in Test1.shader , sphere color changes immediately.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
This is a duplicate of issue #646064