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0
votes
Not Reproducible

HDRP/Unlit Shader makes the Scene black when looking at it in a certain ...

Shader System

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Dec 06, 2021

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Version/s: 2021.2.5f1, 2022.1, 2022.1.0a16

How to reproduce: 1. Create a HDRP Template project 2. In the Scene View move towards the door in the first room 3. Zoom in and out ... Read more

0
votes
Fixed

Included shader dependencies are not recompiled when performing hot relo...

Shader System

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May 04, 2021

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Version/s: 2020.3, 2021.1, 2021.2.0a15

How to reproduce: 1. Open the attached project named "RecompileCheck.zip" 2. Open the Test shader file 3. Observe the #if defined st... Read more

0
votes
Fixed

Shaders fail compilation on Vulkan/GL when Material Override is set to A...

Shader System

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May 06, 2021

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Version/s: 2021.2, 2021.2.0a17, 2022.1

How to reproduce: 1. Open the attached "HLSLcc-uintBitsToFloat-repro.zip" project 2. Extract the "modified-graphics-packages.zip" to... Read more

0
votes
Fixed

Variant directives do not set disabled keywords to 0

Shader System

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Feb 22, 2022

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Version/s: 2020.3, 2021.2

#pragma multi_compile and #pragma shader_feature directives do not set disabled keywords to 0, which results in unknown identifiers ... Read more

0
votes
Fixed

Crash when applying material to mesh

Shader System

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Oct 20, 2021

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Version/s: 2021.2.0b3, 2021.2.0b16, 2022.1

Reproduction steps: 1. Open the user's attached project 2. Add a new mesh to any scene and apply any material from 'BetterLitShader/... Read more

0
votes
Fixed

Editor crashes when using Ray Tracing and enabling MSAA in the URP Asset...

Shader System

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Aug 30, 2021

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Version/s: 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached "CorgiRaytracing.zip" project 2. Open the "Demo_URP" Scene 3. Make sure the Game view ... Read more

0
votes
Fixed

Problem with GetDimensions method HLSL -> GLSL conversion

Shader System

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Jan 31, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

When using GetDimensions method in compute shader, it's being converted to length method for buffer with _buf postfix. But variable ... Read more

0
votes
Fixed

Pass.CompileVariant crashes the shader compiler when using a target plat...

Shader System

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Jul 08, 2021

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Version/s: 2021.2, 2022.1

STR: see case 1348862 Read more

0
votes
Fixed

No error if setting a property with the same name but different types

Shader System

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Feb 18, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

STR: 1. Create a new project using the 3D template 2. Copy the attached script to the Assets folder 3. Assign this script to the mai... Read more

0
votes
Fixed

No API to determine if a shader has warnings

Shader System

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Jun 02, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2

We have an API to determine if a shader has errors, but there is no similar API for warning detection. The API also lacks a possibil... Read more

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