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Fixed in 2021.2.X

Fixed in 2020.3.X, 2021.1.X



Found in




Issue ID




Included shader dependencies are not recompiled when performing hot reload and the include statement is excluded using keywords

Shader System


How to reproduce:
1. Open the attached project named ""
2. Open the Test shader file
3. Observe the #if defined statements at line 24 and 26
4. Open the "foo" include file
5. Add random symbols to cause a compilation error and save the file
6. Select the NewMaterial 1 in the Project window

Expected results: An error is thrown indicating the faulty code fragment
Actual results: No compilation errors are thrown until the project Library is cleared or #if defined statement is removed

Reproducible with: 2021.2.0a15, 2021.2.0a17
Could not test with: 2018.4.35f1, 2019.4.26f1, 2020.3.8f1, 2021.1.7f1, 2021.2.0a14(Attached project is missing references)

  1. Resolution Note (fix version 2021.2):

    Fixed in - 2021.2.0b1

  2. Resolution Note (fix version 2021.1):

    Fixed in: 2021.1.17f1

  3. Resolution Note (fix version 2020.3):

    Fixed in: 2020.3.16f1

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