Search Issue Tracker
Not Reproducible
Votes
0
Found in
2021.2.5f1
2022.1
2022.1.0a16
Issue ID
1386222
Regression
Yes
HDRP/Unlit Shader makes the Scene black when looking at it in a certain angle
How to reproduce:
1. Create a HDRP Template project
2. In the Scene View move towards the door in the first room
3. Zoom in and out with your mouse
Expected result: All the lighting and colors stay the same
Actual result: The light and colors become black
Reproducible with: 2021.2.5f1, 2022.1.0a16
Not reproducible with: 2020.3.19f1, 2021.1.28f1, 2021.2.4f1
Note:
-Changing any settings of the Shader produces the expected results
-Reproduced on Mac (BigSur, Intel chip) and Windows 11
-Reproduced on all Graphic APIs (Vulkan, Direct3D12, Direct3D11)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment