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Shader remapping crashes the engine if no mapping is found
Callstack: UnityPlayer.dll!keywords::KeywordRemap::Remap(const keywords::LocalKeywordState & src, keywords::LocalKeywordState & dst... Read more
Shader Compiler crashes when calling ComputeShader.GetKernelThreadGroupS...
How to reproduce: 1. Open the attached project "bug-compute-shader-nographics.zip" to generate the "Library" folder and then close t... Read more
Editor crashes in Play mode when Groupshared memory and a constant buffe...
How to reproduce: 1. Download the attached project 'GroupsharedCrash.zip' 2. Change platform to Standalone and change back to Androi... Read more
Line ending changes in shaders or includes cause full shader recompiles
Changing line endings between LF and CRLF cause full shader recompilation. This issue affects graphics, compute and ray tracing shad... Read more
Windows Standalone crash on IntShader::GetTag or ScriptableBatchRenderer...
How to reproduce: 1. Open the attached user project 2. Build and Run the project in 'PC, Mac & Linux Standalone' Reproducible with:... Read more
Property fields have become narrower when using MaterialEditor.SetDefaul...
Reproduction steps: 1. Open the attached project "Case_1405121.zip" 2. In the Project window select "New Material.mat" 3. Observe th... Read more
Shader keyword is not disabled when calling ShaderKeywordSet.Disable
Reproduction steps: 1. Open the attached project "disable keyword 1417644.zip" 2. Open "SampleScene" from the Project window 3. Buil... Read more
[Android] Compiled GLSL compute shader fails uint cast
Reproduction steps: 1. Open the project "ReproShaderGLESBug" 2. Connect an Android device 3. Open Terminal or Command Prompt and typ... Read more
Compute Shader is not using defined constants when setting data with Set...
How to reproduce: 1. Open project "ComputeShaderSetConstantBuffer.zip" 2. Enter Play Mode 3. Observe the Console For Dx11 / 12 API:... Read more
No error or warning thrown when compiling a shader with a comma instead ...
Reproduction steps: 1. Open the attached project "1415608.zip" 2. Open "SampleScene" 3. Edit line 43 of NewSurfaceShader.shader to ... Read more
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