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A GameObject cannot be selected in the Scene view when the Material cont...
Reproduction steps: 1. Open the user's attached project "selection_bug.zip" 2. Try to select "test_main_tex" and "test_base_map" in ... Read more
Shader compiler outputs wrong shader code when entering Play Mode
Reproduction steps: 1. Open the attached project "GreenRed.zip" 2. Go to Assets > Scenes > "SampleScene" 3. Enter Play Mode Expecte... Read more
HDRP/Unlit Shader makes the Scene black when looking at it in a certain ...
How to reproduce: 1. Create a HDRP Template project 2. In the Scene View move towards the door in the first room 3. Zoom in and out ... Read more
"TLS Allocator ALLOC_TEMP_TLS" errors when rendering shaders
Reproduction steps: 1. Open attached project "Graphics-QA-BrokenShaderTestProject.zip", and scene "New" 2. Enter Play Mode 3. Using ... Read more
Multiple Shader Compiler errors are thrown when compiling a Shader
How to reproduce: 1. Open the user-submitted project 2. In the project window, search for and select the shader "VoronoiFragment" 3.... Read more
InterlockedExchange function throws an error when using floats as argume...
Reproduction steps: 1. Open the attached project "float-atomics.zip" 2. Select the "test" compute shader from the Project > Assets 3... Read more
FP32 is used for a temporary variable when compiling a shader
Reproduction steps: 1. Create a new project 2. Import the attached "NewUnlitShader.shader" Shader 3. Select the "NewUnlitShader.shad... Read more
"Trying to access shader snippet -1" is thrown when accessing Pass.Sourc...
How to reproduce: 1. Open the attached "ShaderAPI" project 2. Select the "Assets -> Internal -> New Shader Analyzer" Asset 3. Right-... Read more
MaterialPropertyBlock.SetInteger sets the value incorrectly
Reproduction steps: 1. Open the user's attached project 2. Open scene 'Scenes/SampleScene' 3. Enter Play mode Expected result: Both... Read more
Problem with GatherCmp* methods HLSL->GLSL conversion
When using GatherCmp methods in compute shaders, it's being converted to textureGather method with hlslcc_zcmp_ prefix added to the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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