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"Unexpected Node Type" error when importing plugin with a corrupt .meta ...
How to reproduce: 1. Open project "NormcoreAssemblyUpgrade.zip" 2. Go to Assets>Plugins 3. Select a Plugin and right click>Reimport ... Read more
UnityEngine.Hash128 and UnityEditor.GUID are not serialized in user comp...
Reproduction steps: 1. Open user's attached project and scene "GuidsScene" 2. Enter Play Mode 3. In Hierarchy window, select "Guids"... Read more
[ScriptableObject] Script loses reference to ScriptableObject after comp...
Reproduction steps: 1. Open attached project "Scriptable.zip" and scene "ScriptableObjectIssue" 2. In Project window, open "MyBuggyS... Read more
SerializedProperty array values get copied from one Asset to another whe...
How to reproduce: 1. Open user's attached "ArrayBug" project (and replace SpriteAssetEditor.cs with newer version of attached here) ... Read more
"Assertion failed" error is thrown when multiple fields are structs that...
How to reproduce: 1. Open the attached project (UserProject.zip) 2. Open scene Scenes/Create 3. Press the Play button 4. Observe the... Read more
Editor crashes on "Assertion failed on expression: 'o != NULL'" when the...
Reproduction steps: 1. Open the user's attached project 2. Open scene "Level1" 3. Set GameObject "" to active Expected result: Game... Read more
Crash on DualThreadAllocator<DynamicHeapAllocator>::Allocate when callin...
How to reproduce: 1. Open attached project "Case_1276002" 2. In the project window select "ModuleDataSet/ModuleDataSet.asset" 3. Mak... Read more
An error occurs after entering/leaving Play mode when GameObject is a me...
How to reproduce: 1. Open the user's attached project ''SerializeReferenceBug.zip" 2. From the 'Scenes' folder load the 'SampleScene... Read more
"type is not a supported string value" error appears in the console wind...
Reproduction steps: 1. Open the user's attached project "Bug Test.zip" 2. In the Project window select the "it_avatar_test_all_skin.... Read more
LayerMasks are treated as flags when Serializing a script
Steps to reproduce: 1. Unzip the attached project "Case_1276716" 2. Navigate to Case_1276716->Assets 3. Open "GameObject" in a text ... Read more
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