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"NullReferenceException: Object reference not set to an instance of an o...
How to reproduce:1. Open the “bug test“ project2. Open the “SampleScene“3. Drag and Drop “Button“ Prefab to the Scene4. Open the “Ma... Read more
UnityEngine.Hash128 and UnityEditor.GUID are not serialized in user comp...
Reproduction steps:1. Open user's attached project and scene "GuidsScene"2. Enter Play Mode3. In Hierarchy window, select "Guids" Ga... Read more
[ScriptableObject] Script loses reference to ScriptableObject after comp...
Reproduction steps:1. Open attached project "Scriptable.zip" and scene "ScriptableObjectIssue"2. In Project window, open "MyBuggyScr... Read more
Variable values in script are not updated after entering Play Mode for f...
How to reproduce:1. Open attached project2. In Editor open any Scene (e.g. Assets/Scenes/GameScene)3. Create any object in Hierarchy... Read more
ManagedReferences on a Prefab instance that cannot be applied or reverte...
Manually created this case for https://fogbugz.unity3d.com/f/cases/1409175/ Reproduction steps: 1. Open the attached 'My project' pr... Read more
Editor crashes on "Assertion failed on expression: 'o != NULL'" when the...
Reproduction steps:1. Open the user's attached project2. Open scene "Level1"3. Set GameObject "" to active Expected result: Game obj... Read more
SerializedReference is not saved when restarting Unity Editor
Reproduction steps:1. Open the user’s attached project2. Open the “Assets/DancingInvaders/Prefabs/Ships/EnemyShipActor/EnemyShipActo... Read more
An error occurs after entering/leaving Play mode when GameObject is a me...
How to reproduce:1. Open the user's attached project ''SerializeReferenceBug.zip"2. From the 'Scenes' folder load the 'SampleScene'3... Read more
"type is not a supported string value" error appears in the console wind...
Reproduction steps:1. Open the user's attached project "Bug Test.zip"2. In the Project window select the "it_avatar_test_all_skin.FB... Read more
LayerMasks are treated as flags when Serializing a script
Steps to reproduce:1. Unzip the attached project "Case_1276716"2. Navigate to Case_1276716->Assets3. Open "GameObject" in a text ... Read more
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