Search Issue Tracker
Duplicate
Votes
1
Found in
2019.4
2020.1.6f1
2020.2
Issue ID
1279295
Regression
No
An error occurs after entering/leaving Play mode when GameObject is a member of a SerializeReference field
How to reproduce:
1. Open the user's attached project ''SerializeReferenceBug.zip"
2. From the 'Scenes' folder load the 'SampleScene'
3. Check the error message in the Console window
4. Enter and leave Play mode
5. Check error messages in the Console window
Expected result: Errors don't occur in the Console window
Actual result: Error "Could not udpate a managed instance value at property path 'examplePrefab', with value '1'" occurs in the Console window
Reproducible with: 2019.4.11f1, 2020.1.6f1, 2020.2.0b2
Could not test with: 2018.4.27f1 (UnityEngine.SerializeReference not introduced)
Note: In this error message word 'udpate' has a mistake
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Other threads get resized when trying to resize thread groups on the Timeline of the Profiler window
- Green highlight for selected panel lacks contrast when Editor theme is set to Light
- [Android] AR Camera Background has a white/bright tint when deployed with Gamma Color Space and Vulkan API
- Crash on TextCore::OTL_GPOS_TableReader::GetLookupList when changing to a specific Font in the UI Builder
- Reverting [SerializeReference] List property creates persistent element overrides in Prefab Variants
This is a duplicate of issue #1237191