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Crash on core::StringStorageDefault<char>::assign when attaching a speci...
Title: Crash on core::StringStorageDefault<char>::assign when attaching a script to terrain that doesn't inherit a native class that... Read more
Failing to initialize an instance of EditorWindow when it's in 3rd level...
Reproduction steps: 1. Open user's project "NestedEditorWindows.zip" 2. Open Window -> "A" 3. Repeat 2nd step with "B" and "C" Expe... Read more
Scripts are not automatically recompiled after changing the apiCompatibi...
How to reproduce: 1. Open user-submitted project (new test ITuple.zip) 2. Open the Project Settings > Player window 3. Check that th... Read more
Memory leak occurs when calling socket receive in thread during Play Mode
How to reproduce: 1. Open the "SampleScene" Scene in the attached "1211367.zip" project 2. Open Profiler and click on the Memory Mod... Read more
Crash on C++ native plugin allocation
Steps to reproduce: 1. Open the attached project ("1195844.zip") 2. Open "SampleScene" Scene 3. Enter Play mode 4. Press "Enter" and... Read more
Editing and saving a Script after entering Play Mode freezes the Editor ...
How to reproduce: 1. Open the attached project 2. Enter the Play Mode and click the "Registration" Button 3. Fill out the account de... Read more
Unity Editor Freeze after reloading AppDomain
How to reproduce: 1. Open attached project ("RealmTestForUnityStandalone.zip") 2. Open SampleScene scene 3. Enter Play mode 4. Exit ... Read more
DLLNotFoundException is thrown when trying to use .dll files present in ...
How to reproduce: 1. Open the attached project("case_1196089") 2. Enter Playmode Expected result: no errors are thrown Actual resul... Read more
Memory Leak when calling GetComponents(List<T>) with a static List
Steps to reproduce: 1. Download and open project "GetComponentsBug.zip" 2. Open SampleScene 3. Enter Play mode 4. Exit Play mode 5.... Read more
All of the DLL files are compiled when reimporting asmdef file without a...
How to reproduce: 1. Open user's attached "AsmDefCompilation" project 2. Right-click on "needle.Analysis.Compilation.asmdef" (found ... Read more
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