Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2019.4.X, 2020.3.X, 2021.1.X
Votes
0
Found in
2018.4
2019.4
2019.4.14f1
2020.1
2020.2
2021.1
Issue ID
1299861
Regression
No
Failing to initialize an instance of EditorWindow when it's in 3rd level of class nesting
Reproduction steps:
1. Open user's project "NestedEditorWindows.zip"
2. Open Window -> "A"
3. Repeat 2nd step with "B" and "C"
Expected result: All windows open successfully, without any errors
Actual result: Window "C" doesn't open and throws a "NullReferenceException" error in the console
Reproducible with: 2018.4.30f1, 2019.4.17f1, 2020.1.17f1, 2020.2.0f1, 2021.1.0b1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Atlas remains loaded in memory after scene change or unloading assets
- Decompressing a DeflateStream under IL2CPP misses a few bytes
- Referred style sheet stays dirty after saving when using the UIBuilder
- The Height map Amplitude is not working when using HDRP/LayeredLit
- Infinite inertial tensor rotation values are not discarded (both AB and RB)
Resolution Note (fix version 2021.2):
Fixed in 2021.2.0a11
Resolution Note (fix version 2021.1):
Fixed in 2021.1.4f1
Resolution Note (fix version 2020.3):
Fixed in 2020.3.7f1
Resolution Note (fix version 2019.4):
Fixed in 2019.4.27f1