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0
votes
By Design

[.NET 4.6] ArgumentOutOfRange exception when setting a non-gregorian Cul...

Scripting

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Nov 01, 2018

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Version: 2018.2.14f1

How to reproduce: 1. Open user-submitted project (TestDateTime2018.2.14) and 'SampleScene' scene 2. Enter Play Mode 3. Click on eith... Read more

6
votes
Active

Packages fail to compile and show Package Manager because of missing .NE...

Scripting

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Dec 18, 2018

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Version: 2018.3.0f2

How to reproduce: 1. Open a new project with 2018.2 version 2. Open the same project with 2018.3.0f2 3. Try to open the Package Mana... Read more

0
votes
Active

Scripts (except editor scripts) do not recompile after "Scripting Define...

Scripting

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Nov 01, 2018

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Version: 2018.2.14f1

How to reproduce: 1. Open the user-submitted project ("TestImport2018.2.14.zip") 2. Go to "Edit" -> "Project Settings" -> "UIWidget... Read more

0
votes
Won't Fix

Obscure error is displayed which fails script compilation, but no inform...

Scripting

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Nov 14, 2018

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Version: 2018.2.15f1

Reproduction steps: 1. Open "Repro" project 2. See Error 3. Clear the Errors 4. Select "Main Camera" in "Main" scene 5. See the Scr... Read more

0
votes
Won't Fix

Unity crashes when entering Play Mode in CarDemo or DroneDemo scenes

Scripting

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Nov 19, 2018

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Version: 2018.2.15f1

How to reproduce: 1. Open the user's attached project 2. In the Project window go to AirSimAssets->Scenes and open CarDemo 3. Open t... Read more

0
votes
Won't Fix

ISerializationCallback.OnBeforeSerialize sometimes fail to access a refe...

Scripting

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Nov 01, 2018

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Version: 2018.2.5f1

How to reproduce: 1. Open the user-submitted project ("iserializationcallback_scriptableobject_bug.zip") 2. Observe the console erro... Read more

1
votes
Fixed

AssemblyDefinitionFiles fail to use Assembly References override correct...

Scripting

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Dec 17, 2018

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Version: 2018.3.0f2

How to reproduce: 1. Open the user-submitted project ("ExplicitPluginReferencesTest.zip") 2. Observe the console error Expected res... Read more

0
votes
By Design

In Editor, SetActive(true) does not work when it is called the first time

Scripting

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Nov 10, 2018

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Version: 2018.2.14f1

How to reproduce: 1. Open attached project "setActiveFalse_firstTime7.zip" and scene "FloorMap00" 2. Enter Play mode 3. In Game Vie... Read more

0
votes
Not Reproducible

Crash on WebViewWindowPrivate::GetPrivateWindow when closing Unity while...

Scripting

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Dec 13, 2018

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Version: 2018.3.0f2

To reproduce: 1. Open attached project 2. Exit the project Actual result: Unity editor crashes on exit Expected result: Unity edito... Read more

2
votes
Active

Script with the [AddComponentMenu] flag remains in the 'Add Component' c...

Scripting

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Nov 19, 2018

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Version: 2018.3.0b10

How to reproduce: 1. Open tester-submitted project (AddComponentMenu) 2. Select any GameObject 3. Select 'Add Component' and notice ... Read more

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