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0
votes
Postponed

Specific C# construction does not compile with "System.NotSupportedExcep...

Scripting

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May 20, 2016

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Version/s: 5.4.0b18

To reproduce: 1. Open attached project 2. Open console 3. Notice "Unhandled Exception: System.NotSupportedException: Operation is n... Read more

3
votes
Won't Fix

Unity compiler ignores -reference alias in .rsp files

Scripting

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Apr 04, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.11f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open the attached project inside of "case_1143273-ReferenceSample.zip" Expected result: Project opens up wit... Read more

0
votes
Fixed

[Scripting/Particles] Gradient Scripting API thread checks have changed ...

Scripting

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Jun 18, 2018

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Version/s: 2018.2.0a1

Some of the Gradient api now has thread checks that were not present before the bindings system upgrade. For example Evaluate now h... Read more

4
votes
Won't Fix

Thread-Deadlock during prepare method by JIT

Scripting

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Feb 13, 2019

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Version/s: 2017.3.0a1, 2018.3.0a1, 2018.3.4f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open "JITCrash.zip" project 2. Build Standalone Build 3. Run "run.bat" in the Project folder 6-8 times 4. No... Read more

0
votes
Duplicate

Editor crashes when adding a new script to a game object via "Add compon...

Scripting

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Feb 10, 2022

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Version/s: 2022.2.0a3, 2022.2.0a5

Steps to reproduce: 1. Open any project 2. Create a new GameObject in the Hierarchy window (GameObject > Create Empty) 3. Select the... Read more

0
votes
Duplicate

MonoDevelop hits breakpoint and freezes editor

Scripting

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Apr 05, 2016

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Version/s: 5.3.4p1

How to reproduce: 1. Open the attached project "TrinidadServer.zip" and the "mainscene" in it. 2. In "Scripts" folder using MonoDev... Read more

0
votes
Fixed

InitializeOnLoad class crashes editor on mono_method_get_name

Scripting

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Jun 02, 2016

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Version/s: 5.4.0b18

Steps to reproduce: 1. Download and import attached project. 2. press play. 3. If no crash, reimport scripts. Crash! Reproduced o... Read more

0
votes
Won't Fix

System.ExecutableAndDlls and ManagedHeap memory usage increases and stay...

Scripting

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Oct 08, 2020

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.0b4, 2021.1, 2021.2

How to reproduce: 1. Open a Task Manager 2. Load the user's attached project "Unity_Client.zip" 3. Open the Profiler window 4. Selec... Read more

0
votes
By Design

Editor crashes executing IJobParallelFor when starting play mode for the...

Scripting

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Jan 24, 2018

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Version/s: 2018.1.0b3

Steps to reproduce: 1. Download 991522_repro and open "test" scene 2. Enter play mode 3. Exit play mode 4. Enter play mode Results:... Read more

0
votes
Fixed

Conditional compilation problem with RuntimeInitializeOnLoadMethod

Scripting

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Jun 20, 2017

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Version/s: 5.6.1f1

Repro steps: 1. Open "DELETE.zip" project 2. Clear the Console and enter Play mode 3. Exit Play mode and check the Console output (... Read more

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