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8
votes
Fixed

Menu.SetChecked state is lost after entering a Play mode in the Editor

Scripting

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Jun 22, 2017

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Version/s: 5.6.1f1

Reproduction steps: 1. Open the attached project "MenuItemCheck.zip"; 2. Click on MenuItemCheck -> The Menu Item to set the check in... Read more

0
votes
Fixed

UnityEngine.UI missing reference errors are thrown when reimporting assets

Scripting

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Aug 01, 2019

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Version/s: 2019.1.12f1, 2019.2.0b1, 2019.3.0a1

How to reproduce: 1. Open the attached "case_1173748-2019.2UpgradeBug" project 2. Go to Assets->Reimport All Expected results: All ... Read more

0
votes
Won't Fix

Variant interface type assignment doesn't correctly convert when using m...

Scripting

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Nov 30, 2017

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Version/s: 5.6.3p3

To reproduce: 1. Open user's attached project 2. Go to Window -> Test Runner 3. In Test Runner window, press Run All 4. Observe Exp... Read more

0
votes
By Design

Editor freezes after Building & Running while in Play mode

Scripting

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Mar 05, 2019

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Version/s: 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached project 2. Open the "OfflineLobby.unity" scene 3. Enter Play Mode 4. Press Ctrl + B 5. Build ... Read more

1
votes
Duplicate

AssemblyUpdater fails if Unity editor has spaces in its path

Scripting

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Dec 15, 2021

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Version/s: 2021.2.7f1, 2022.1.0a14

Reproduction steps: 1. Create a new project 2. Import the asset from the Asset Store (link provided in description) 3. Observe the c... Read more

0
votes
Fixed

Script updater fails to run to completion when updating Boo scripts

Scripting

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Feb 11, 2016

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Version/s: 5.3.2p2

How to reproduce: 1. Open attached project 2. Allow the API Updater to run - Note an error occurs: APIUpdater encountered some iss... Read more

3
votes
Won't Fix

[SerializeReference] Deleting an element of list with SerializeReference...

Scripting

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Apr 13, 2020

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Version/s: 2019.3.9f1, 2019.4, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the attached (Repro.zip) project 2. Open the SampleScene 3. In Hierarchy Window select "Cube" GameObject ... Read more

0
votes
Fixed

Package Tests are only added when making a package testable and adding a...

Scripting

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Mar 11, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Create a New Project, make sure `com.unity.ugui` is installed 2. Open Package Manifest in a Text Editor 3. O... Read more

2
votes
By Design

Assertion failed on expression: 'ShouldRunBehaviour()' error is thrown w...

Scripting

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Feb 04, 2019

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Version/s: 2018.3.0a1, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

To reproduce: 1. Open user's attached project ("Prefab Editing Test") 2. Select "Test Prefab" in Hierarchy window and enter prefab m... Read more

0
votes
Fixed

Await tasks are not finished if Timescale = 0

Scripting

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Feb 27, 2018

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Version/s: 2017.3.1p1

Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode 3. Check "PauseGame" 4. Press "Trigger task" Expec... Read more

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