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0
votes
By Design

[Editor] EditorGuiLayout.Colorfield doesn't update using colour picker w...

Scripting

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Jun 25, 2019

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Version/s: 2018.3.0a6, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open attached project "1165556.zip"2. Press Window > ObjectMaster3. In the ObjectMaster window press "Add new lay... Read more

0
votes
Fixed

Scriptable Object loses references when New Sample Tile is created

Scripting

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Oct 12, 2018

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Version/s: 2018.1.0a1, 2018.3.0b5

How to reproduce:1. Open user project (New Unity Project.zip)2. Click Assets > Create > Sample Tile Actual results:Sprite Samp... Read more

1
votes
By Design

Deterministic builds have different files when built from the same project

Scripting

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Jun 23, 2022

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Version/s: 2020.3.36f1, 2021.3.5f1, 2022.1.7f1, 2022.2.0a18, 2023.1.0a1

How to reproduce:1. Open the user’s attached “DeterministicBuilds” project2. Create a copy of the project3. Build the project4. Open... Read more

0
votes
Fixed

Obsoleted network types cause TypeLoadExceptions in Playmaker dll

Scripting

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May 03, 2018

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Version/s: 2018.2.0b3

When importing Playmaker from the Asset Store in 2018.2, script upgrader kicks in and triggers an API update.Afterwards, a lot of er... Read more

0
votes
Won't Fix

"The referenced script on this Behaviour is missing!" warning duplicates...

Scripting

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Sep 22, 2017

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Version/s: 2017.1.1f1

How to reproduce:1. Create new empty project2. Create UI -> Canvas3. Create new C# Script in Project Window and open it4. Enter P... Read more

0
votes
Fixed

[Unity 5.6] Calling instantiate on a non-main thread crashes Editor inst...

Scripting

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Jan 25, 2018

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Version/s: 5.6.3p2

Steps to reproduce:1. Open the attached project2. Open scene cc#13. Enter play mode Expected result: Error: "INTERNALL_CALL_Internal... Read more

0
votes
Won't Fix

Wrong localized language name of Simplified/Traditional Chinese in Edito...

Scripting

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Oct 09, 2018

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Version/s: 2017.3.0a1, 2018.1.0a1, 2018.1.6f1, 2018.2.0a1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open user-submitted project (ChineseLocalizationIssue)2. Enter Play Mode and check the Console window Expected r... Read more

1
votes
Fix In Review

Code editor does not open the relevant script file when double-clicking ...

Scripting

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Feb 22, 2022

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Version/s: 2019.4, 2020.3, 2020.3.26f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open the user's attached project2. Open the Console (Window -> General -> Console)3. Double-click the Syst... Read more

0
votes
By Design

[Scripting] UnityEvent() has multiple methods that are not working

Scripting

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Oct 23, 2017

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Version/s: 2017.2.0f3

To reproduce: 1. Open Unity, create a new project and open it2. Download attached script "UnityEventCountTest.cs" and attach it to p... Read more

0
votes
Won't Fix

PlayerPrefs.GetInt throws an exception when NativeArray<T> is initialize...

Scripting

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Nov 10, 2019

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Version/s: 2019.1.0a12, 2019.2, 2019.3, 2019.3.0b10, 2020.1

Steps to reproduce:1. Open the project attached by the user2. Open "NativeArrayTestScene"3. Enter Play mode4. Observe the console Ex... Read more

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