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Build fails when multiple Newtonsoft.Json.dll files are included in the ...
How to reproduce: 1. Open the attached project's "case_1291253-Project.zip" 2. Make a build 3. Observe the Console Window Expected ... Read more
Crash on AtomicStack::Pop when using Parallel.For to create entities in ...
How to reproduce: 1. Open the project from "parallel_for.zip" 2. Enter Play Mode Reproducible with: 2019.4.16f1, 2020.1.17f1, 2020.... Read more
EditorBuildSettingsScene.enabled property documentation in the IDE lacks...
How to reproduce: 1. Open the attached '1297487.zip' project 2. In the Project window double-click on the 'Test' Script 3. Hover th... Read more
Custom Script templates defined in the Project don't get applied when cr...
How to reproduce: 1. Open the attached '1298935.zip' project 2. Open 'SampleScene' 3. In the Hierarchy select 'Cube' 4. In the Inspe... Read more
UnityEditor.SelectionMode is missing Flags attribute
How to reproduce: 1. Open the attached user's project ("SelectionModeMissingFlagsAttribute.zip") 2. Open "SampleEditorScript.cs" 3. ... Read more
Destroy() with a timer does not work on a specific Project
How to reproduce: 1. Open the "TestDestroyCube" scene in the attached stripped "DemoBacketPhone.zip" Project 2. Note that the red cu... Read more
Internal package modules that are not used in a project do not get strip...
Repro steps: 1) Create a simple project in URP, HDRP or built-in render pipeline, whichever render pipeline is desired. 2) Go to the... Read more
LoadAssetAsync does not obey Application.backgroundLoadingPriority
How to reproduce: 1. Open the attached project ("ABC.zip") 2. Open the Profiler and start recording 3. Enter Play mode and press "L"... Read more
API Updater throws an error when importing a dll file that references th...
How to reproduce: 1. Open the attached "1302104 repro" project Expected results: the project is opened without any errors Actual re... Read more
TLS Allocator error when using Asset Store Tools
How to reproduce: 1. Open user's project "Foriero Store.zip" 2. Click in the top menu on "Asset Store Tools" 3. Click on "Package Up... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file