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Build fails when multiple Newtonsoft.Json.dll files are included in the ...
How to reproduce: 1. Open the attached project's "case_1291253-Project.zip" 2. Make a build 3. Observe the Console Window Expected ... Read more
Crash on AtomicStack::Pop when using Parallel.For to create entities in ...
How to reproduce: 1. Open the project from "parallel_for.zip" 2. Enter Play Mode Reproducible with: 2019.4.16f1, 2020.1.17f1, 2020.... Read more
EditorBuildSettingsScene.enabled property documentation in the IDE lacks...
How to reproduce: 1. Open the attached '1297487.zip' project 2. In the Project window double-click on the 'Test' Script 3. Hover th... Read more
Custom Script templates defined in the Project don't get applied when cr...
How to reproduce: 1. Open the attached '1298935.zip' project 2. Open 'SampleScene' 3. In the Hierarchy select 'Cube' 4. In the Inspe... Read more
UnityEditor.SelectionMode is missing Flags attribute
How to reproduce: 1. Open the attached user's project ("SelectionModeMissingFlagsAttribute.zip") 2. Open "SampleEditorScript.cs" 3. ... Read more
Destroy() with a timer does not work on a specific Project
How to reproduce: 1. Open the "TestDestroyCube" scene in the attached stripped "DemoBacketPhone.zip" Project 2. Note that the red cu... Read more
Interpolated Verbatim strings with @ before $ doesn't compile when used ...
Reproduction steps: 1. Open user's project "InterpolatedVerbatimStrings.zip" 2. Press play Expected result: Code compiles successfu... Read more
LoadAssetAsync does not obey Application.backgroundLoadingPriority
How to reproduce: 1. Open the attached project ("ABC.zip") 2. Open the Profiler and start recording 3. Enter Play mode and press "L"... Read more
API Updater throws an error when importing a dll file that references th...
How to reproduce: 1. Open the attached "1302104 repro" project Expected results: the project is opened without any errors Actual re... Read more
TLS Allocator error when using Asset Store Tools
How to reproduce: 1. Open user's project "Foriero Store.zip" 2. Click in the top menu on "Asset Store Tools" 3. Click on "Package Up... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
- The build size is larger when Models have Animation Type set to Generic