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Assemblies not being reloaded when reimporting C# script asset
How to reproduce:1. Open the user's project "AOP_REV2.zip"2. Open "SampleScene" Scene3. Click on "GameObject" in the Hierarchy windo... Read more
AsyncReadManager.Read never releases the file handle
Reproduction steps:1. Open user's attached project "AsyncRead.zip" and scene "SampleScene"2. Enter Play Mode3. Observe Console windo... Read more
NativeArray<byte>.GetSubArray() with an odd index number is empty when p...
How to reproduce:1. Open attached project "1294627.zip"2. Enter Play mode Expected result: When passed to IJob, NativeArray<byte&... Read more
GameObject reference is null when creating it inside Reset() function an...
GameObject reference is null when creating it inside Reset() function and assigning Script as a component when there is Timeline win... Read more
OnDrawGizmos function is not called when the "Enter Play Mode Options" i...
How to reproduce:1. Open the user's attached "BugRepro" project2. Open the Scene "SampleScene"3. Enable the Gizmos in the Game view ... Read more
Non-Latin characters in the script's name are replaced by "?" when it is...
How to reproduce:1. Open the attached "1296470_Repro" project2. Look at the errors in the Console (Window->General->Console) E... Read more
Exception thrown instead of error when creating assembly with cyclic ref...
Reproduction steps:1. Open attached project "1293762.zip" and go to Assets folder2. In the "Unos" folder create Assembly Definition ... Read more
Indescriptive warning in the Console window when a Type parameter passes...
Reproduction steps:1. Open the user's attached project "AnimancerTimelineProblem.zip"2. In the Project window open Assets/Scenes/Sam... Read more
Build fails when multiple Newtonsoft.Json.dll files are included in the ...
How to reproduce:1. Open the attached project's "case_1291253-Project.zip"2. Make a build3. Observe the Console Window Expected resu... Read more
Crash on AtomicStack::Pop when using Parallel.For to create entities in ...
How to reproduce:1. Open the project from "parallel_for.zip"2. Enter Play Mode Reproducible with: 2019.4.16f1, 2020.1.17f1, 2020.2.0... Read more
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