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1
votes
By Design

Assemblies not being reloaded when reimporting C# script asset

Scripting

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Nov 19, 2020

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Version/s: 2019.4, 2019.4.13f1, 2021.1

How to reproduce:1. Open the user's project "AOP_REV2.zip"2. Open "SampleScene" Scene3. Click on "GameObject" in the Hierarchy windo... Read more

0
votes
Fixed

AsyncReadManager.Read never releases the file handle

Scripting

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Nov 24, 2020

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Version/s: 2019.4, 2020.2.0b12, 2021.1

Reproduction steps:1. Open user's attached project "AsyncRead.zip" and scene "SampleScene"2. Enter Play Mode3. Observe Console windo... Read more

3
votes
Fixed

NativeArray<byte>.GetSubArray() with an odd index number is empty when p...

Scripting

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Nov 23, 2020

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Version/s: 2019.4, 2019.4.9f1, 2021.1

How to reproduce:1. Open attached project "1294627.zip"2. Enter Play mode Expected result: When passed to IJob, NativeArray&lt;byte&... Read more

0
votes
Fixed

GameObject reference is null when creating it inside Reset() function an...

Scripting

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Nov 29, 2020

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Version/s: 2019.4, 2019.4.15f1, 2020.3, 2021.1, 2021.2

GameObject reference is null when creating it inside Reset() function and assigning Script as a component when there is Timeline win... Read more

0
votes
Fixed

OnDrawGizmos function is not called when the "Enter Play Mode Options" i...

Scripting

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Nov 30, 2020

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Version/s: 2020.1.0a9, 2020.1.1f1, 2020.2, 2021.1

How to reproduce:1. Open the user's attached "BugRepro" project2. Open the Scene "SampleScene"3. Enable the Gizmos in the Game view ... Read more

0
votes
Fixed

Non-Latin characters in the script's name are replaced by "?" when it is...

Scripting

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Dec 01, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0b13

How to reproduce:1. Open the attached "1296470_Repro" project2. Look at the errors in the Console (Window-&gt;General-&gt;Console) E... Read more

0
votes
Fixed

Exception thrown instead of error when creating assembly with cyclic ref...

Scripting

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Nov 19, 2020

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Version/s: 2020.2.0b11

Reproduction steps:1. Open attached project "1293762.zip" and go to Assets folder2. In the "Unos" folder create Assembly Definition ... Read more

0
votes
Not Reproducible

Indescriptive warning in the Console window when a Type parameter passes...

Scripting

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Nov 30, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2020.2.0b13, 2021.1

Reproduction steps:1. Open the user's attached project "AnimancerTimelineProblem.zip"2. In the Project window open Assets/Scenes/Sam... Read more

4
votes
Fixed

Build fails when multiple Newtonsoft.Json.dll files are included in the ...

Scripting

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Nov 09, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.1.12f1, 2020.2, 2021.1

How to reproduce:1. Open the attached project's "case_1291253-Project.zip"2. Make a build3. Observe the Console Window Expected resu... Read more

2
votes
Won't Fix

Crash on AtomicStack::Pop when using Parallel.For to create entities in ...

Scripting

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Dec 04, 2020

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Version/s: 2019.4, 2019.4.15f1, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open the project from "parallel_for.zip"2. Enter Play Mode Reproducible with: 2019.4.16f1, 2020.1.17f1, 2020.2.0... Read more

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