Search Issue Tracker
Active
Under Consideration for 6000.0.X
Votes
0
Found in
6000.0.54f1
Issue ID
UUM-111729
Regression
No
Errors “Render Graph Execution error” and "KeyNotFoundException" are thrown and Scene/Game views are not rendered when RenderGraphBuilder has AsyncCompute enabled
How to reproduce:
1. Open the attached “IN-107983” project
2. Open the “TestScene”
3. Enter Play mode
4. Notice an effect is applied to the quad
5. Exit Play mode
6. In the project tab, select the “PC_High_Renderer” asset
7. In the Inspector, find and expand the “Custom Render Feature“
8. Toggle on the “Run Async” property
9. Observe the Scene/Game view and the Console
Expected result: No errors are thrown, Scene/Game view are rendered and the effect is applied when entering Play mode
Actual result: Scene/Game views are not rendered and two errors are thrown in the Console
Reproducible with: 6000.0.0b15, 6000.0.54f1, 6000.1.0b4, 6000.2.0a1
Not reproducible with: 6000.1.12f1, 6000.2.0b10, 6000.3.0a2
Could not test with: 2023.1.0a1, 6000.0.0b14 (multiple namespace errors)
Fixed in: 6000.1.0b5, 6000.2.0a2
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Note: Errors “Render Graph Execution error” and “KeyNotFoundException: The given key '0' was not present in the dictionary.” are thrown
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on WeldVertexArray when opening a specific project
- UI Builder “Fit viewport” button zooms to fit Canvas instead of the selected Element
- Crash on DrawGUITexture when rendering scene view window in a specific project
- [Android] Light2D with Light type "Spot" does not work in the Player on some Pixel devices
- [Android] Loading the asset using an old reference returns null even when the "FormerlySerializedAs" attribute is used
Add comment