Search Issue Tracker
Not Reproducible
Votes
0
Found in
2019.4
2020.1
2020.1.13f1
2020.2
2021.1
Issue ID
1300620
Regression
No
LoadAssetAsync does not obey Application.backgroundLoadingPriority
How to reproduce:
1. Open the attached project ("ABC.zip")
2. Open the Profiler and start recording
3. Enter Play mode and press "L" on your keyboard
Expected results: The asset is loaded without a big hit in performance with low thread priority because Application.backgroundLoadingPriority is set to low
Actual results: The asset is loaded with a big hit in performance
Reproducible with: 2019.4.17f1, 2020.1.17f1, 2020.2.1f1, 2021.1.0b1
Could not test with: 2018.4.30f1
Comments (2)
-
Peter77
Dec 28, 2020 16:03
-
ExodusOTH
Dec 28, 2020 15:55
The wording on this issue appears to be off, for the “Actual results: The asset is loaded with low thread priority because Application.backgroundLoadingPriority is set to low”. This is what the documentation says *should* be happening, however it is not, hence why this bug ticket & issue tracker were created. The Application.backgroundLoadingPriority is having no effect on the Addressables threading priority.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Performance Markers Search window shows an empty entry in the list
- Enabling Deep Profiling in Performance Markers Search window breaks Inspector panel buttons when navigating through the marker items
- Dragging selector from selector row background shows preview but does not apply class in UI Builder
- An "InvalidOperationException" error is thrown when TryRemoveItem is used with rebuildTree set to false
- Build fails with IL2CPP error when building on Android platform in a specific project
Resolution Note (2021.2.X):
Can't reproduce without crucial info from user